Local forecast
Event Testing OT
Offline 37.148.220.87:28045 checked 42d ago
Current conditions
observed 42d agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,498
- no region published
- Last wipe
- 64d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Event Testing OT, and is it online now?
Event Testing OT is currently offline, with the last sighting 42 days 18 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Event Testing OT based in?
For Event Testing OT, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 37.148.220.87:28045 is its address.
What version of Rust is running on Event Testing OT?
Rust network protocol 2632 and build 161125 on Linux is what Event Testing OT runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Event Testing OT?
For the game's server browser, Event Testing OT publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp0 (Max players): 0 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2632 (Protocol): Game protocol 2632 applies; match it to join; cs161125 (Build): It runs game build 161125; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Event Testing OT?
The Rust Wipe Stats lists that include Event Testing OT are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Event Testing OT on?
The game generates the map on Event Testing OT, a procedural one.
Which settings and rules are in force on Event Testing OT?
No gather rate appears in the name Event Testing OT. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Event Testing OT wipe?
The record of Event Testing OT's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 64 days 12 hours.
Population
Is Event Testing OT busy or quiet?
The last time Event Testing OT was seen was 42 days 18 hours ago; it is offline right now.
What position does Event Testing OT hold among Rust servers?
Ranked #15,498 on seven-day player hours, Event Testing OT is in the top – of all ranked servers.
Getting in
How do you get into Event Testing OT?
Two ways in: press F1 and enter client.connect 37.148.220.87:28045, or join from this page with Launch Rust, which opens Steam and connects you.