Local forecast
IceFxreServer
Offline 37.153.157.238:28025 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:17 UKFri 2 Oct, 19:17 UTC · 26d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does IceFxreServer hold a steady performance?
Across the last 48 hours the average was 95 server fps, with a floor of 85. Buildings, deployables and all else in the world took the entity count to a peak of 70,050. The peak memory draw was 4,527 MB. A falling fps and a rising entity count show up to players as lag.
Is IceFxreServer online at the moment, and how consistent is its uptime?
Last seen 27 hours ago, IceFxreServer is offline now. Going by its reported uptime, the last restart was about 12 days 19 hours ago. In the last 7 full days it stayed up 152 of 168 hours, 90% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.
What location is IceFxreServer based in?
For IceFxreServer, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 37.153.157.238:28025.
What Rust version is IceFxreServer on?
Rust network protocol 2634 and build 166586 on Windows is what IceFxreServer runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on IceFxreServer?
The server browser reads these tags from IceFxreServer: gmrust (Game mode): Standard survival, the Rust way; mp30 (Max players): 30 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry IceFxreServer?
The Rust Wipe Stats lists that include IceFxreServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is IceFxreServer on?
The game generates the map on IceFxreServer, procedural, size 3,500, seed 648252. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on IceFxreServer?
No gather rate appears in the name IceFxreServer. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does IceFxreServer wipe?
Too few wipes on IceFxreServer are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 15 hours.
What happens on IceFxreServer when wipe day arrives?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is IceFxreServer busy or quiet?
The last time IceFxreServer was seen was 27 hours ago; it is offline right now. The seven-day average stands at 0 players.
What position does IceFxreServer hold among Rust servers?
Player hours over the past week put IceFxreServer at #15,338, inside the top 69% of all ranked servers.
Getting in
What do you do to join IceFxreServer?
Two ways in: press F1 and enter client.connect 37.153.157.238:28025, or join from this page with Launch Rust, which opens Steam and connects you.