Local forecast
SkiLtY
Online 37.187.77.118:28015 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- 1d 4h
- Thu 29 Oct, 16:25 UK · 16:25 UTC
Next wipe
fixed weekdaysThursday 29 October, 16:25 UK · 16:25 UTC
in 1d 4h
Every other Thursday at 16:25 UTC · medium confidence
Coming wipes
- Thu 29 Oct 16:25 UK · 16:25 UTC 1d 4h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 6h FW
- Thu 12 Nov 16:25 UK · 16:25 UTC 15d 4h
- Thu 26 Nov 16:25 UK · 16:25 UTC 29d 4h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 6h FW
- Thu 10 Dec 16:25 UK · 16:25 UTC 43d 4h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 16:25 UK · 16:25 UTC, in 1d 4h. Every other Thursday at 16:25 UTC · medium confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:25 UKThu 15 Oct, 16:25 UTC · 12d ago | 2 | – | running | 0 |
| Sun 4 Oct, 19:57 UKSun 4 Oct, 18:57 UTC · 23d ago | 2 | halved by day 4 | 10.9 days | 0 |
| Thu 1 Oct, 17:25 UKThu 1 Oct, 16:25 UTC · 26d ago | 0 | – | 3.1 days | 0 |
| Thu 17 Sep, 17:27 UKThu 17 Sep, 16:27 UTC · 40d ago | 1 | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does SkiLtY hold a steady performance?
Server fps averaged 117 in the last 48 hours; the lowest was 89. The world held as many as 93,690 entities, buildings and deployables included. Memory use reached 2,488 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is SkiLtY, and is it online now?
Right now SkiLtY is up and running. Going by its reported uptime, the last restart was about 7 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does SkiLtY run from?
For SkiLtY, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 37.187.77.118:28015 is its address.
What Rust version is SkiLtY on?
Rust network protocol 2634 and build 167781 on Linux is what SkiLtY runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on SkiLtY?
The server browser reads these tags from SkiLtY: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): Capacity: 8; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry SkiLtY?
These Rust Wipe Stats lists include SkiLtY: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is SkiLtY on?
The game generates the map on SkiLtY, procedural, size 4,000, seed 17762077. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does SkiLtY use, and what rules does it enforce?
Gather rate is not given in the name for SkiLtY. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
When does SkiLtY wipe?
Wipes on SkiLtY follow a every other Thursday at 16:25 UTC pattern. Thursday 29 October at 16:25 UTC is when its next wipe is due. The world it is running now dates from 12 days 19 hours.
What should you expect from wipe day on SkiLtY?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.5.
Player counts
Is SkiLtY busy or quiet?
The live count for SkiLtY: 0 players, with 8 slots in total. The seven-day average stands at 0 players.
Where does SkiLtY sit in the rankings?
Player hours over the past week put SkiLtY at #15,423, inside the top 69% of all ranked servers.
Getting in
What steps let you join SkiLtY?
Enter client.connect 37.187.77.118:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.