Local forecast
IWGamin - Test (Closed)
Offline 37.200.44.225:28015 checked 29d ago
Current conditions
observed 29d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,699
- top 70%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 11:33 UKSun 27 Sep, 10:33 UTC · 32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is IWGamin - Test (Closed), and is it online now?
IWGamin - Test (Closed) is currently offline, with the last sighting 29 days 4 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.
In which location does IWGamin - Test (Closed) sit?
For IWGamin - Test (Closed), no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 37.200.44.225:28015 is its address.
What Rust version is IWGamin - Test (Closed) on?
Rust network protocol 2633 and build 165217 on Linux is what IWGamin - Test (Closed) runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do IWGamin - Test (Closed)'s tags tell you?
For the game's server browser, IWGamin - Test (Closed) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry IWGamin - Test (Closed)?
The Rust Wipe Stats lists that include IWGamin - Test (Closed) are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on IWGamin - Test (Closed)?
IWGamin - Test (Closed) runs a procedural map of size 3,500, seed 12345, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does IWGamin - Test (Closed) use, and what rules does it enforce?
Gather rate is not given in the name for IWGamin - Test (Closed). Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does IWGamin - Test (Closed) wipe?
Its rhythm cannot be read yet, as too few of IWGamin - Test (Closed)'s wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 16 hours.
What happens on IWGamin - Test (Closed) when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does IWGamin - Test (Closed) carry?
At this moment IWGamin - Test (Closed) is down, having last been seen 29 days 4 hours ago.
What position does IWGamin - Test (Closed) hold among Rust servers?
Player hours over the past week put IWGamin - Test (Closed) at #16,699, inside the top 70% of all ranked servers.
Getting in
What do you do to join IWGamin - Test (Closed)?
Open the console in Rust with F1, then type client.connect 37.200.44.225:28015 to join. On this page, Launch Rust does the same through Steam.