Rust Wipe StatsWipe forecast
Now 60,571 players 11,704 servers 172 fresh wipes in 3 h

Local forecast

Offline Multiplayer Simulation

Offline 37.221.100.92:28015 checked 40d ago

moddedcarbon

Current conditions

observed 40d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,405
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 09:18 UKSat 19 Sep, 08:18 UTC · 40d ago 1 – running 0
Fri 18 Sep, 14:53 UKFri 18 Sep, 13:53 UTC · 41d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
19/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
39/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
10/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
46/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
188/ 215

Quick answers

from the figures on this page

Server facts

How reliable is Offline Multiplayer Simulation, and is it online now?

Offline Multiplayer Simulation is currently offline, with the last sighting 40 days 9 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.

What location is Offline Multiplayer Simulation based in?

There is no published region for Offline Multiplayer Simulation. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 37.221.100.92:28015.

What Rust version is Offline Multiplayer Simulation on?

On Offline Multiplayer Simulation you will find Rust network protocol 2633 and build 164530, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on Offline Multiplayer Simulation?

For the game's server browser, Offline Multiplayer Simulation publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Offline Multiplayer Simulation appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Offline Multiplayer Simulation: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is in use on Offline Multiplayer Simulation?

The game generates the map on Offline Multiplayer Simulation, a procedural one.

Which settings and rules are in force on Offline Multiplayer Simulation?

The name of Offline Multiplayer Simulation says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

Which days and times does Offline Multiplayer Simulation schedule its wipes for?

Too few wipes on Offline Multiplayer Simulation are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 40 days 16 hours is how long the current world has been running.

What happens on Offline Multiplayer Simulation when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

Is Offline Multiplayer Simulation busy or quiet?

The last time Offline Multiplayer Simulation was seen was 40 days 9 hours ago; it is offline right now.

How does Offline Multiplayer Simulation compare with other Rust servers in the rankings?

The last seven days of player hours rank Offline Multiplayer Simulation at #15,405, in the top – of ranked servers.

Join the server

How do you get into Offline Multiplayer Simulation?

Two ways in: press F1 and enter client.connect 37.221.100.92:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players 10 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.