Local forecast
Rustlandia Test
Online 37.230.210.222:28015 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,230
- top 55%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rustlandia Test hold a steady performance?
Server fps averaged 191 in the last 48 hours; the lowest was 114. The world held as many as 15,757 entities, buildings and deployables included. Memory use reached 1,865 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Rustlandia Test online at the moment, and how consistent is its uptime?
Right now Rustlandia Test is up and running. Going by its reported uptime, the last restart was about 2 days 7 hours ago. In the last 7 full days it stayed up 166 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 18 October 2026.
In which location does Rustlandia Test sit?
No region is published by Rustlandia Test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 37.230.210.222:28015 is its address.
What version of Rust is running on Rustlandia Test?
Rust network protocol 2635 and build 168909 on Windows is what Rustlandia Test runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Rustlandia Test?
The server browser reads these tags from Rustlandia Test: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rustlandia Test appear among the Rust Wipe Stats lists and filters?
Rustlandia Test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Rustlandia Test?
A procedural map of size 2,000 with seed 543622, generated by the game, runs on Rustlandia Test. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Rustlandia Test?
Gather rate is not given in the name for Rustlandia Test. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does Rustlandia Test schedule its wipes for?
The record of Rustlandia Test's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 11 hours.
Population
What sort of population does Rustlandia Test carry?
Rustlandia Test is carrying 0 players at the moment, out of 10 slots. Across the past week it peaked at 1 and averaged 0 players.
How does Rustlandia Test compare with other Rust servers in the rankings?
The last seven days of player hours rank Rustlandia Test at #12,230, in the top 55% of ranked servers.
Getting in
What steps let you join Rustlandia Test?
Enter client.connect 37.230.210.222:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.