Rust Wipe StatsWipe forecast
Now 67,584 players 11,791 servers 129 fresh wipes in 3 h

Local forecast

Q1 - Aim Training / Matchmaking / Facechecks - EU Main

Online 37.60.224.119:30115 checked 10m ago

Current conditions

observed 10m ago
0 / 16
players now
Empty H 6 · avg 4 7-day high and average

0% full

7-day average
4
peak 6
Rank
#1,609
top 7%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

02.557.51022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average
0/ 16
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
11/ 100
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 103 on average
65/ 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 61 on average
50/ 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average
72/ 300
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO EU · groups of 100+ · 1e+09x · weekly · 36 on average
27/ 200

Quick answers

from the figures on this page

About the server

Is performance good on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Its average over the last 48 hours was 9 server fps, and it never dropped below 1. Buildings, deployables and all else in the world took the entity count to a peak of 2,857. At most it drew 715 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main online at the moment, and how consistent is its uptime?

You will find Q1 - Aim Training / Matchmaking / Facechecks - EU Main online at the moment. Its reported uptime shows a restart about 5 days 15 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Q1 - Aim Training / Matchmaking / Facechecks - EU Main sit?

Its name points to Europe, though Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 37.60.224.119:30115.

What version of Rust is running on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

On Q1 - Aim Training / Matchmaking / Facechecks - EU Main you will find Rust network protocol 2633 and build 163207, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do Q1 - Aim Training / Matchmaking / Facechecks - EU Main's tags tell you?

These are the tags Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): Capacity: 16; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

These Rust Wipe Stats lists include Q1 - Aim Training / Matchmaking / Facechecks - EU Main: Community Rust servers, Rust servers in Europe and Aim, UKN and combat training servers. These filters on the server list will bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is Q1 - Aim Training / Matchmaking / Facechecks - EU Main on?

Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs a procedural map of size 1,000, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

The name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) is off on this server.

Wipe times

On what schedule does Q1 - Aim Training / Matchmaking / Facechecks - EU Main wipe?

Too few wipes on Q1 - Aim Training / Matchmaking / Facechecks - EU Main are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 53 days 3 hours is how long the current world has been running.

Population

How many players does Q1 - Aim Training / Matchmaking / Facechecks - EU Main hold?

Out of 16 slots, Q1 - Aim Training / Matchmaking / Facechecks - EU Main has 0 filled right now. Averaged over seven days: 4 players, peaking at 6.

How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main compare with other Rust servers in the rankings?

Ranked #1,609 on seven-day player hours, Q1 - Aim Training / Matchmaking / Facechecks - EU Main is in the top 7% of all ranked servers.

How to join

How do you get into Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Open the console in Rust with F1, then type client.connect 37.60.224.119:30115 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp16
Max players Capacity: 16.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs163207
Build It runs game build 163207.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.