Rust Wipe StatsWipe forecast
Now 90,952 players 11,834 servers 423 fresh wipes in 3 h

Local forecast

LOCAL_MAIN

Offline 37.67.192.175:28015 checked 44d ago

moddedoxide

Current conditions

observed 44d ago
0 / 5
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,404
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
62/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
112/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
36/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
119/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
347/ 350

Quick answers

from the figures on this page

Server details

Is LOCAL_MAIN online at the moment, and how consistent is its uptime?

Last seen 44 days 3 hours ago, LOCAL_MAIN is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 14 September 2026 it was first recorded by Rust Wipe Stats.

What location is LOCAL_MAIN based in?

No region is published by LOCAL_MAIN. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 37.67.192.175:28015.

What version of Rust is running on LOCAL_MAIN?

Rust network protocol 2633 and build 163794 on Windows is what LOCAL_MAIN runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on LOCAL_MAIN?

These are the tags LOCAL_MAIN publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does LOCAL_MAIN appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include LOCAL_MAIN are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is LOCAL_MAIN on?

A procedural map, generated by the game, runs on LOCAL_MAIN.

What settings does LOCAL_MAIN use, and what rules does it enforce?

The name of LOCAL_MAIN says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does LOCAL_MAIN wipe?

Its rhythm cannot be read yet, as too few of LOCAL_MAIN's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 45 days 12 hours.

Player counts

What sort of population does LOCAL_MAIN carry?

The last time LOCAL_MAIN was seen was 44 days 3 hours ago; it is offline right now.

How does LOCAL_MAIN compare with other Rust servers in the rankings?

Ranked #15,404 on seven-day player hours, LOCAL_MAIN is in the top – of all ranked servers.

How to join

What do you do to join LOCAL_MAIN?

Open the console in Rust with F1, then type client.connect 37.67.192.175:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp5
Max players It holds 5 players.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.