Local forecast
TroubleChute
Offline 37.73.0.118:28015 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is TroubleChute, and is it online now?
Last seen 3 days 8 hours ago, TroubleChute is offline now. In the last 3 full days it stayed up 0 of 72 hours, 0% of the time. On 26 October 2026 it was first recorded by Rust Wipe Stats.
What location is TroubleChute based in?
There is no published region for TroubleChute. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 37.73.0.118:28015.
What version of Rust is running on TroubleChute?
On TroubleChute you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on TroubleChute?
These are the tags TroubleChute publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include TroubleChute: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is TroubleChute on?
A procedural map, generated by the game, runs on TroubleChute.
What settings does TroubleChute use, and what rules does it enforce?
The name of TroubleChute says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does TroubleChute wipe?
Its rhythm cannot be read yet, as too few of TroubleChute's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 7 hours.
Population history
What sort of population does TroubleChute carry?
TroubleChute is offline at the moment; the last sighting was 3 days 8 hours ago. The average for the past week is 0 players.
Where does TroubleChute sit in the rankings?
Ranked #15,284 on seven-day player hours, TroubleChute is in the top 69% of all ranked servers.
Join the server
How do you get into TroubleChute?
Enter client.connect 37.73.0.118:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.