Local forecast
The Revenant Reborn
Online 38.148.32.77:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #5,944
- top 27%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:07 UKFri 2 Oct, 00:07 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does The Revenant Reborn hold a steady performance?
Its average over the last 48 hours was 29 server fps, and it never dropped below 7. Buildings, deployables and all else in the world took the entity count to a peak of 114,294. The peak memory draw was 3,827 MB. Players feel lag when fps drops and the entity count climbs.
Is The Revenant Reborn online at the moment, and how consistent is its uptime?
As of now, The Revenant Reborn is online. The uptime it reports puts the last restart about 17 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is The Revenant Reborn based in?
There is no published region for The Revenant Reborn. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 38.148.32.77:28015 is its address.
What version of Rust is running on The Revenant Reborn?
On The Revenant Reborn you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on The Revenant Reborn?
For the game's server browser, The Revenant Reborn publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp12 (Max players): It holds 12 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does The Revenant Reborn appear among the Rust Wipe Stats lists and filters?
The Revenant Reborn appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is The Revenant Reborn on?
The Revenant Reborn runs a procedural map of size 4,400, seed 358062898, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does The Revenant Reborn use, and what rules does it enforce?
The name of The Revenant Reborn says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does The Revenant Reborn wipe?
The record of The Revenant Reborn's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours.
What happens on The Revenant Reborn when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 44 hours in.
Player counts
What sort of population does The Revenant Reborn carry?
The Revenant Reborn is carrying 0 players at the moment, out of 12 slots. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does The Revenant Reborn hold among Rust servers?
Ranked #5,944 on seven-day player hours, The Revenant Reborn is in the top 27% of all ranked servers.
How to join
What do you do to join The Revenant Reborn?
Enter client.connect 38.148.32.77:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.