Local forecast
Rusty Hooks
Online 38.18.78.200:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,224
- top 68%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:05 UKFri 23 Oct, 15:05 UTC · 4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Rusty Hooks run?
Server fps averaged 222 in the last 48 hours; the lowest was 195. The world held as many as 96,096 entities, buildings and deployables included. Memory use reached 3,104 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Rusty Hooks online at the moment, and how consistent is its uptime?
You will find Rusty Hooks online at the moment. The uptime it reports puts the last restart about 2 days 7 hours ago. In the last 4 full days it stayed up 96 of 96 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 23 October 2026.
Where does Rusty Hooks run from?
No region is published by Rusty Hooks. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 38.18.78.200:28015.
What version of Rust is running on Rusty Hooks?
On Rusty Hooks you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Rusty Hooks?
These are the tags Rusty Hooks publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rusty Hooks appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Rusty Hooks: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is Rusty Hooks on?
A procedural map of size 4,000 with seed 18427, generated by the game, runs on Rusty Hooks. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Rusty Hooks use, and what rules does it enforce?
Gather rate is not given in the name for Rusty Hooks. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe times
On what schedule does Rusty Hooks wipe?
Its rhythm cannot be read yet, as too few of Rusty Hooks's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 21 hours.
What should you expect from wipe day on Rusty Hooks?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
Is Rusty Hooks busy or quiet?
The live count for Rusty Hooks: 0 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.
Where does Rusty Hooks sit in the rankings?
The last seven days of player hours rank Rusty Hooks at #15,224, in the top 68% of ranked servers.
Getting in
How do you get into Rusty Hooks?
Enter client.connect 38.18.78.200:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.