Local forecast
Lizard Gaming|Vanilla|Weekly
Offline 38.46.218.27:28015 checked 3h ago
Current conditions
observed 3h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Lizard Gaming|Vanilla|Weekly run?
Its average over the last 48 hours was 225 server fps, and it never dropped below 210. The world held as many as 77,131 entities, buildings and deployables included. Memory use reached 3,341 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Lizard Gaming|Vanilla|Weekly, and is it online now?
Lizard Gaming|Vanilla|Weekly is currently offline, with the last sighting 3 hours ago. The uptime it reports puts the last restart about 5 days 2 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 24 September 2026.
In which location does Lizard Gaming|Vanilla|Weekly sit?
There is no published region for Lizard Gaming|Vanilla|Weekly. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 38.46.218.27:28015 is its address.
What version of Rust is running on Lizard Gaming|Vanilla|Weekly?
On Lizard Gaming|Vanilla|Weekly you will find Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Lizard Gaming|Vanilla|Weekly's tags tell you?
For the game's server browser, Lizard Gaming|Vanilla|Weekly publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp150 (Max players): Capacity: 150; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Lizard Gaming|Vanilla|Weekly?
These Rust Wipe Stats lists include Lizard Gaming|Vanilla|Weekly: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Lizard Gaming|Vanilla|Weekly?
A procedural map of size 3,750 with seed 897658, generated by the game, runs on Lizard Gaming|Vanilla|Weekly. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Lizard Gaming|Vanilla|Weekly use, and what rules does it enforce?
The name of Lizard Gaming|Vanilla|Weekly says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
Which days and times does Lizard Gaming|Vanilla|Weekly schedule its wipes for?
Too few wipes on Lizard Gaming|Vanilla|Weekly are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 35 days 16 hours is how long the current world has been running.
Player counts
Is Lizard Gaming|Vanilla|Weekly busy or quiet?
Lizard Gaming|Vanilla|Weekly is offline at the moment; the last sighting was 3 hours ago. The seven-day average stands at 0 players.
Where does Lizard Gaming|Vanilla|Weekly sit in the rankings?
The last seven days of player hours rank Lizard Gaming|Vanilla|Weekly at #15,268, in the top 68% of ranked servers.
How to join
How do you get into Lizard Gaming|Vanilla|Weekly?
Two ways in: press F1 and enter client.connect 38.46.218.27:28015, or join from this page with Launch Rust, which opens Steam and connects you.