Rust Wipe StatsWipe forecast
Now 30,176 players 11,635 servers 70 fresh wipes in 3 h

Local forecast

RustDev release-2 test (local only)

Offline 38.64.18.124:28415 checked 4d ago

moddedoxide

Current conditions

observed 4d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:09 UKTue 20 Oct, 23:09 UTC · 8d ago 1 – running 0
Tue 20 Oct, 02:09 UKTue 20 Oct, 01:09 UTC · 9d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
38/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
15/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

Server facts

Is RustDev release-2 test (local only) online at the moment, and how consistent is its uptime?

RustDev release-2 test (local only) is currently offline, with the last sighting 4 days 4 hours ago. In the last 7 full days it stayed up 13 of 168 hours, 8% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.

In which location does RustDev release-2 test (local only) sit?

There is no published region for RustDev release-2 test (local only). The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 38.64.18.124:28415 is its address.

What version of Rust is running on RustDev release-2 test (local only)?

Rust network protocol 2635 and build 168909 on Windows is what RustDev release-2 test (local only) runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on RustDev release-2 test (local only)?

The server browser reads these tags from RustDev release-2 test (local only): gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does RustDev release-2 test (local only) appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include RustDev release-2 test (local only) are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is RustDev release-2 test (local only) on?

A procedural map, generated by the game, runs on RustDev release-2 test (local only).

What settings does RustDev release-2 test (local only) use, and what rules does it enforce?

The name of RustDev release-2 test (local only) says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

When does RustDev release-2 test (local only) wipe?

The record of RustDev release-2 test (local only)'s wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 8 hours.

What should you expect from wipe day on RustDev release-2 test (local only)?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population

How many players does RustDev release-2 test (local only) hold?

RustDev release-2 test (local only) is offline at the moment; the last sighting was 4 days 4 hours ago. The seven-day average stands at 0 players.

How does RustDev release-2 test (local only) compare with other Rust servers in the rankings?

The last seven days of player hours rank RustDev release-2 test (local only) at #15,351, in the top 69% of ranked servers.

Join the server

What do you do to join RustDev release-2 test (local only)?

Open the console in Rust with F1, then type client.connect 38.64.18.124:28415 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.