Local forecast
RustDev release-2 test (local only)
Offline 38.64.19.109:28415 checked 13d ago
Current conditions
observed 13d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,125
- top 70%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:49 UKMon 12 Oct, 00:49 UTC · 17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is RustDev release-2 test (local only) online at the moment, and how consistent is its uptime?
Right now RustDev release-2 test (local only) is down; the last sighting was 13 days 22 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 11 October 2026.
What location is RustDev release-2 test (local only) based in?
No region is published by RustDev release-2 test (local only). The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 38.64.19.109:28415 is its address.
What Rust version is RustDev release-2 test (local only) on?
On RustDev release-2 test (local only) you will find Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on RustDev release-2 test (local only)?
These are the tags RustDev release-2 test (local only) publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RustDev release-2 test (local only) appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RustDev release-2 test (local only): Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on RustDev release-2 test (local only)?
The game generates the map on RustDev release-2 test (local only), a procedural one.
What settings does RustDev release-2 test (local only) use, and what rules does it enforce?
The name of RustDev release-2 test (local only) says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does RustDev release-2 test (local only) schedule its wipes for?
Too few wipes on RustDev release-2 test (local only) are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 1 hours.
What happens on RustDev release-2 test (local only) when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does RustDev release-2 test (local only) carry?
RustDev release-2 test (local only) is offline at the moment; the last sighting was 13 days 22 hours ago.
Where does RustDev release-2 test (local only) sit in the rankings?
Player hours over the past week put RustDev release-2 test (local only) at #15,125, inside the top 70% of all ranked servers.
Join the server
What steps let you join RustDev release-2 test (local only)?
Open the console in Rust with F1, then type client.connect 38.64.19.109:28415 to join. On this page, Launch Rust does the same through Steam.