Local forecast
Rust RP Test Server
Online 40.160.19.130:29015 checked 10m ago
Current conditions
observed 10m agoplayers now
- 7-day average
- 0
- peak 2
- Rank
- #8,672
- top 39%
- Last wipe
- 125d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:12 UKSat 17 Oct, 12:12 UTC · 12d ago | 1 | – | running | 1 |
| Fri 16 Oct, 15:15 UKFri 16 Oct, 14:15 UTC · 12d ago | 1 | – | 0.9 days | 1 |
| Sun 11 Oct, 23:59 UKSun 11 Oct, 22:59 UTC · 17d ago | 2 | halved by day 2 | 4.6 days | 0 |
| Thu 1 Oct, 18:59 UK FWThu 1 Oct, 17:59 UTC · 27d ago | 1 | halved by day 1 | 10.2 days | 1 |
| Fri 18 Sep, 00:28 UKThu 17 Sep, 23:28 UTC · 41d ago | 1 | halved by day 1 | 13.8 days | 0 |
| Wed 16 Sep, 01:24 UKWed 16 Sep, 00:24 UTC · 43d ago | 1 | – | 2 days | 1 |
| Mon 14 Sep, 03:09 UKMon 14 Sep, 02:09 UTC · 45d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Rust RP Test Server, and is it online now?
You will find Rust RP Test Server online at the moment. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Rust RP Test Server sit?
No region is published by Rust RP Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 40.160.19.130:29015 is its address.
What version of Rust is running on Rust RP Test Server?
On Rust RP Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Rust RP Test Server's tags tell you?
The server browser reads these tags from Rust RP Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rust RP Test Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Rust RP Test Server: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What settings does Rust RP Test Server use, and what rules does it enforce?
Gather rate is not given in the name for Rust RP Test Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.
Wipe times
Which days and times does Rust RP Test Server schedule its wipes for?
Rust RP Test Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 125 days 21 hours.
What happens on Rust RP Test Server when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.
Population
How many players does Rust RP Test Server hold?
Rust RP Test Server shows 0 players at the moment. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 10:00 UTC, when the average was 1 players.
Where does Rust RP Test Server sit in the rankings?
Player hours over the past week put Rust RP Test Server at #8,672, inside the top 39% of all ranked servers.
How to join
What do you do to join Rust RP Test Server?
Open the console in Rust with F1, then type client.connect 40.160.19.130:29015 to join. On this page, Launch Rust does the same through Steam.