Rust Wipe StatsWipe forecast
Now 72,948 players 11,836 servers 218 fresh wipes in 3 h

Local forecast

Rust RP Test Server

Online 40.160.19.130:29015 checked 10m ago

vanillamoddedcarbon

Current conditions

observed 10m ago
0 / ?
players now
Empty H 2 · avg 0 7-day high and average
7-day average
0
peak 2
Rank
#8,672
top 39%
Last wipe
125d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:12 UKSat 17 Oct, 12:12 UTC · 12d ago 1 – running 1
Fri 16 Oct, 15:15 UKFri 16 Oct, 14:15 UTC · 12d ago 1 – 0.9 days 1
Sun 11 Oct, 23:59 UKSun 11 Oct, 22:59 UTC · 17d ago 2 halved by day 2 4.6 days 0
Thu 1 Oct, 18:59 UK FWThu 1 Oct, 17:59 UTC · 27d ago 1 halved by day 1 10.2 days 1
Fri 18 Sep, 00:28 UKThu 17 Sep, 23:28 UTC · 41d ago 1 halved by day 1 13.8 days 0
Wed 16 Sep, 01:24 UKWed 16 Sep, 00:24 UTC · 43d ago 1 – 2 days 1
Mon 14 Sep, 03:09 UKMon 14 Sep, 02:09 UTC · 45d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
183/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
83/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
23/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
267/ 700

Quick answers

from the figures on this page

About the server

How reliable is Rust RP Test Server, and is it online now?

You will find Rust RP Test Server online at the moment. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Rust RP Test Server sit?

No region is published by Rust RP Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 40.160.19.130:29015 is its address.

What version of Rust is running on Rust RP Test Server?

On Rust RP Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do Rust RP Test Server's tags tell you?

The server browser reads these tags from Rust RP Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Rust RP Test Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Rust RP Test Server: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What settings does Rust RP Test Server use, and what rules does it enforce?

Gather rate is not given in the name for Rust RP Test Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.

Wipe times

Which days and times does Rust RP Test Server schedule its wipes for?

Rust RP Test Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 125 days 21 hours.

What happens on Rust RP Test Server when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.

Population

How many players does Rust RP Test Server hold?

Rust RP Test Server shows 0 players at the moment. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 10:00 UTC, when the average was 1 players.

Where does Rust RP Test Server sit in the rankings?

Player hours over the past week put Rust RP Test Server at #8,672, inside the top 39% of all ranked servers.

How to join

What do you do to join Rust RP Test Server?

Open the console in Rust with F1, then type client.connect 40.160.19.130:29015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players It holds 0 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.