Local forecast
LeoZaan
Online 41.76.213.81:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #12,198
- top 55%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:41 UKThu 15 Oct, 16:41 UTC · 13d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does LeoZaan hold a steady performance?
Its average over the last 48 hours was 76 server fps, and it never dropped below 62. Buildings, deployables and all else in the world took the entity count to a peak of 144,361. Memory use reached 4,458 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is LeoZaan, and is it online now?
As of now, LeoZaan is online. The uptime it reports puts the last restart about 3 days 9 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 15 October 2026.
What location is LeoZaan based in?
For LeoZaan, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 41.76.213.81:28015.
What Rust version is LeoZaan on?
Rust network protocol 2635 and build 168909 on Windows is what LeoZaan runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on LeoZaan?
The server browser reads these tags from LeoZaan: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry LeoZaan?
LeoZaan appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on LeoZaan?
The game generates the map on LeoZaan, procedural, size 5,000, seed 337866. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does LeoZaan use, and what rules does it enforce?
No gather rate appears in the name LeoZaan. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does LeoZaan wipe?
Too few wipes on LeoZaan are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 13 days 14 hours.
What happens on LeoZaan when wipe day arrives?
The average peak across its recent wipes was 5 players. Peak numbers on the latest wipe arrived 26 hours after the reset.
Player counts
What sort of population does LeoZaan carry?
The live count for LeoZaan: 0 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 10:00 UTC, when the average was 0 players.
How does LeoZaan compare with other Rust servers in the rankings?
Player hours over the past week put LeoZaan at #12,198, inside the top 55% of all ranked servers.
Getting in
What steps let you join LeoZaan?
Open the console in Rust with F1, then type client.connect 41.76.213.81:28015 to join. On this page, Launch Rust does the same through Steam.