Rust Wipe StatsWipe forecast
Now 39,995 players 11,624 servers 95 fresh wipes in 3 h

Local forecast

Gamers_Republic Test Server

Offline 41.76.213.81:28025 checked 2d ago

moddedoxide

Current conditions

observed 2d ago
0 / 50
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#13,609
top 61%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:52 UKTue 13 Oct, 19:52 UTC · 14d ago 1 – running 0
Sat 3 Oct, 07:59 UKSat 3 Oct, 06:59 UTC · 25d ago 0 – 10.5 days 0
Wed 16 Sep, 12:04 UKWed 16 Sep, 11:04 UTC · 41d ago 1 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
113/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
44/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
22/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is Gamers_Republic Test Server, and is it online now?

Gamers_Republic Test Server is currently offline, with the last sighting 2 days 11 hours ago. It was up for 117 of 168 hours across the last 7 full days, 70% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Gamers_Republic Test Server sit?

For Gamers_Republic Test Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 41.76.213.81:28025.

What version of Rust is running on Gamers_Republic Test Server?

On Gamers_Republic Test Server you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Gamers_Republic Test Server?

For the game's server browser, Gamers_Republic Test Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts50 (Group limit): You can have up to 50 players per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Gamers_Republic Test Server?

The Rust Wipe Stats lists that include Gamers_Republic Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on Gamers_Republic Test Server?

The game generates the map on Gamers_Republic Test Server, procedural, size 3,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

Which settings and rules are in force on Gamers_Republic Test Server?

No gather rate appears in the name Gamers_Republic Test Server. You can have 50 players in a group. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe times

Which days and times does Gamers_Republic Test Server schedule its wipes for?

There is no next wipe to predict, because Gamers_Republic Test Server wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 11 hours.

What happens on Gamers_Republic Test Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Population

Is Gamers_Republic Test Server busy or quiet?

Gamers_Republic Test Server is offline at the moment; the last sighting was 2 days 11 hours ago. Across the past week it peaked at 1 and averaged 0 players.

What position does Gamers_Republic Test Server hold among Rust servers?

Ranked #13,609 on seven-day player hours, Gamers_Republic Test Server is in the top 61% of all ranked servers.

Getting in

What steps let you join Gamers_Republic Test Server?

Two ways in: press F1 and enter client.connect 41.76.213.81:28025, or join from this page with Launch Rust, which opens Steam and connects you. https://gamersrepublic91.wixsite.com/gamers_republic is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts50
Group limit You can have up to 50 players per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.