Local forecast
[WIP] Hallowner-Server
Offline 42.114.18.19:28015 checked 25d ago
Current conditions
observed 25d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,011
- top 70%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is [WIP] Hallowner-Server online at the moment, and how consistent is its uptime?
Right now [WIP] Hallowner-Server is down; the last sighting was 25 days 13 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 3 October 2026 it was first recorded by Rust Wipe Stats.
Where does [WIP] Hallowner-Server run from?
There is no published region for [WIP] Hallowner-Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 42.114.18.19:28015 is its address.
What version of Rust is running on [WIP] Hallowner-Server?
On [WIP] Hallowner-Server you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on [WIP] Hallowner-Server?
These are the tags [WIP] Hallowner-Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [WIP] Hallowner-Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include [WIP] Hallowner-Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on [WIP] Hallowner-Server?
The map is procedural, generated by the game on [WIP] Hallowner-Server.
Which settings and rules are in force on [WIP] Hallowner-Server?
Gather rate is not given in the name for [WIP] Hallowner-Server. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does [WIP] Hallowner-Server wipe?
Too few wipes on [WIP] Hallowner-Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 13 hours.
Player counts
How many players does [WIP] Hallowner-Server hold?
[WIP] Hallowner-Server is offline at the moment; the last sighting was 25 days 13 hours ago.
What position does [WIP] Hallowner-Server hold among Rust servers?
Ranked #16,011 on seven-day player hours, [WIP] Hallowner-Server is in the top 70% of all ranked servers.
How to join
What steps let you join [WIP] Hallowner-Server?
Two ways in: press F1 and enter client.connect 42.114.18.19:28015, or join from this page with Launch Rust, which opens Steam and connects you.