Local forecast
IKS[211 Devblog]
Offline 45.13.186.159:27015 checked 9d ago
Current conditions
observed 9d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,039
- top 59%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is IKS[211 Devblog], and is it online now?
Right now IKS[211 Devblog] is down; the last sighting was 9 days 19 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 19 October 2026 it was first recorded by Rust Wipe Stats.
In which location does IKS[211 Devblog] sit?
There is no published region for IKS[211 Devblog]. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 45.13.186.159:27015 is its address.
What Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on IKS[211 Devblog]?
The server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): 10 player slots are available; v2164 (Protocol): Your game must run protocol 2164 to get in; oxide (Oxide): It runs on Oxide, also called uMod, for plugins; modded (Modded): Modded is its category, with plugins or settings changing the game; hb68d7370 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does IKS[211 Devblog] appear among the Rust Wipe Stats lists and filters?
IKS[211 Devblog] appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Settings and rules
Which settings and rules are in force on IKS[211 Devblog]?
No gather rate appears in the name IKS[211 Devblog]. The server lists no group limit. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Valve anti-cheat (VAC) is off on this server.
Wipe schedule
When does IKS[211 Devblog] wipe?
The record of IKS[211 Devblog]'s wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 16 days 6 hours is how long the current world has been running.
Population history
How many players does IKS[211 Devblog] hold?
The last time IKS[211 Devblog] was seen was 9 days 19 hours ago; it is offline right now.
How does IKS[211 Devblog] compare with other Rust servers in the rankings?
The last seven days of player hours rank IKS[211 Devblog] at #13,039, in the top 59% of ranked servers.
Getting in
What steps let you join IKS[211 Devblog]?
Enter client.connect 45.13.186.159:27015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.