Local forecast
IKS[211 Devblog]
Offline 45.13.186.161:27015 checked 13d ago
Current conditions
observed 13d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #12,919
- top 60%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is IKS[211 Devblog], and is it online now?
IKS[211 Devblog] is currently offline, with the last sighting 13 days 18 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 14 October 2026.
Where does IKS[211 Devblog] run from?
There is no published region for IKS[211 Devblog]. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 45.13.186.161:27015.
What Rust version is IKS[211 Devblog] on?
On IKS[211 Devblog] you will find Rust network protocol 2164, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do IKS[211 Devblog]'s tags tell you?
These are the tags IKS[211 Devblog] publishes for the game's server browser to read: mp10 (Max players): 10 player slots are available; v2164 (Protocol): Joining needs game protocol 2164 on your copy of the game; oxide (Oxide): It runs on Oxide, also called uMod, for plugins; modded (Modded): Modded is its category, with plugins or settings changing the game; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does IKS[211 Devblog] appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include IKS[211 Devblog]: Modded Rust servers. Find it on the server list under Type: Modded.
Rules and settings
Which settings and rules are in force on IKS[211 Devblog]?
The name of IKS[211 Devblog] says nothing about gather rate. The server lists no group limit. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. This server runs with VAC switched off.
Wipe days
On what schedule does IKS[211 Devblog] wipe?
The record of IKS[211 Devblog]'s wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 15 days 15 hours.
Population history
What sort of population does IKS[211 Devblog] carry?
At this moment IKS[211 Devblog] is down, having last been seen 13 days 18 hours ago.
Where does IKS[211 Devblog] sit in the rankings?
The last seven days of player hours rank IKS[211 Devblog] at #12,919, in the top 60% of ranked servers.
How to join
What steps let you join IKS[211 Devblog]?
Enter client.connect 45.13.186.161:27015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.