Local forecast
Mayhem Survival Network
Online 45.134.142.10:21091 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,855
- top 67%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:19 UKFri 16 Oct, 22:19 UTC · 10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Mayhem Survival Network run?
Its average over the last 48 hours was 238 server fps, and it never dropped below 218. The world held as many as 49,667 entities, buildings and deployables included. The peak memory draw was 3,143 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is Mayhem Survival Network, and is it online now?
You will find Mayhem Survival Network online at the moment. The uptime it reports puts the last restart about 14 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.
In which location does Mayhem Survival Network sit?
For Mayhem Survival Network, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 45.134.142.10:21091.
What version of Rust is running on Mayhem Survival Network?
Rust network protocol 2634 and build 166494 on Windows is what Mayhem Survival Network runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Who is behind Mayhem Survival Network?
The same operator most likely runs Mayhem Survival Network and 1 other server we track, as all publish a mayhem-gaming.com hostname.
Which meaning sits behind each tag on Mayhem Survival Network?
These are the tags Mayhem Survival Network publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Mayhem Survival Network appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Mayhem Survival Network: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is Mayhem Survival Network on?
A procedural map of size 3,000 with seed 1872009449, generated by the game, runs on Mayhem Survival Network. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Mayhem Survival Network use, and what rules does it enforce?
Gather rate is not given in the name for Mayhem Survival Network. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server runs with VAC switched off.
Wipe times
On what schedule does Mayhem Survival Network wipe?
The record of Mayhem Survival Network's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 22 hours.
What should you expect from wipe day on Mayhem Survival Network?
The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 25 hours in.
Player counts
What sort of population does Mayhem Survival Network carry?
The live count for Mayhem Survival Network: 0 players, with 100 slots in total. Averaged over seven days: 0 players, peaking at 1.
How does Mayhem Survival Network compare with other Rust servers in the rankings?
Player hours over the past week put Mayhem Survival Network at #14,855, inside the top 67% of all ranked servers.
Join the server
What do you do to join Mayhem Survival Network?
Two ways in: press F1 and enter client.connect 45.134.142.10:21091, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://mayhem-gaming.com/.
