Rust Wipe StatsWipe forecast
Now 81,677 players 11,911 servers 102 fresh wipes in 3 h

Local forecast

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

Online 45.136.204.49:20000 checked 12m ago

2x quad weekly wipes moddedcarbon

Current conditions

observed 12m ago
10 / 150
players now
Quiet H 101 · avg 20 7-day high and average

7% full

7-day average
20
peak 101
Rank
#663
top 3%
Last wipe
5d ago
weekly schedule
Next wipe
1d 14h
Fri 30 Oct, 10:54 UK · 10:54 UTC

Next wipe

fixed weekdays

Friday 30 October, 10:54 UK · 10:54 UTC

in 1d 14h

–days
–hours
–min
–sec

Every Friday at 10:54 UTC · high confidence

Coming wipes

  1. Fri 30 Oct 10:54 UK · 10:54 UTC 1d 14h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
  3. Fri 6 Nov 10:54 UK · 10:54 UTC 8d 14h
  4. Fri 13 Nov 10:54 UK · 10:54 UTC 15d 14h
  5. Fri 20 Nov 10:54 UK · 10:54 UTC 22d 14h
  6. Fri 27 Nov 10:54 UK · 10:54 UTC 29d 14h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
  8. Fri 4 Dec 10:54 UK · 10:54 UTC 36d 14h

Players

AveragePeak
01020304021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers, and #34 of the quad servers (top 4%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:54 UK · 10:54 UTC, in 1d 14h. Every Friday at 10:54 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
80
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:54 UKFri 23 Oct, 10:54 UTC · 5d ago 101 – running 10
Fri 16 Oct, 11:55 UKFri 16 Oct, 10:55 UTC · 12d ago 66 halved by day 3 7 days 8
Fri 9 Oct, 11:55 UKFri 9 Oct, 10:55 UTC · 19d ago 73 halved by day 2 7 days 7
Fri 2 Oct, 11:57 UKFri 2 Oct, 10:57 UTC · 26d ago 58 halved by day 3 7 days 11
Thu 1 Oct, 19:48 UK FWThu 1 Oct, 18:48 UTC · 27d ago 58 – 0.7 days 6
Fri 25 Sep, 11:57 UKFri 25 Sep, 10:57 UTC · 33d ago 83 halved by day 3 6.3 days 9
Fri 18 Sep, 11:57 UKFri 18 Sep, 10:57 UTC · 40d ago 128 halved by day 2 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 209 on average
345/ 475
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 148 on average
96/ 200
SURVIVORS.GG #6 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 24.10 quad · 2x · weekly · 65 on average
10/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
3/ 75
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad EU · quad · 2x · weekly · 24 on average
5/ 150
[BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO/QUAD | WIPE 27/10 SA · quad · 2x · weekly · 8 on average
3/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?

Its average over the last 48 hours was 59 server fps, and it never dropped below 59. Buildings, deployables and all else in the world took the entity count to a peak of 148,170. At most it drew 5,533 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online at the moment, and how consistent is its uptime?

You will find UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online at the moment. Its reported uptime shows a restart about 12 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 sit?

For UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 45.136.204.49:20000.

What version of Rust is running on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Rust network protocol 2635 and build 168909 on Windows is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which operator is responsible for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

A ultimaterust.com hostname is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and by 4 other servers we track, which points to the same operator running them.

What do UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1's tags tell you?

For the game's server browser, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^w (Weekly): It wipes weekly; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 are: 2x Rust servers: wipe days and hold, Modded Rust servers and Rust servers with zombies. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.

Rules and settings

Which map is in use on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs a procedural map of size 4,250, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 use, and what rules does it enforce?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 sets gather at 2x, according to its own name. quad sets the group limit at 4 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 wipe?

The wipe rhythm on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is every Friday at 10:54 UTC. Expect the next wipe on Friday 30 October at 10:54 UTC. The world it is running now dates from 5 days 9 hours. Its tags carry a weekly wipe schedule.

What happens on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 when wipe day arrives?

At their busiest, its recent wipes averaged 80 players. 6 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.

Population history

Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 busy or quiet?

The live count for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: 10 players, with 150 slots in total. Averaged over seven days: 20 players, peaking at 101. At 13:00 UTC it was busiest over the past 48 hours, averaging 21 players.

What position does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 hold among Rust servers?

The last seven days of player hours rank UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #663, in the top 3% of ranked servers. The #34 position among quad servers is where it falls.

How to join

How do you get into UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Open the console in Rust with F1, then type client.connect 45.136.204.49:20000 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players 150 player slots are available.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.