Rust Wipe StatsWipe forecast
Now 103,751 players 11,890 servers 411 fresh wipes in 3 h

Local forecast

RUST NETVERS FPS+

Offline 45.148.30.91:62193 checked 25d ago

moddedoxide

Current conditions

observed 25d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,996
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:46 UKSat 3 Oct, 23:46 UTC · 25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
126/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
197/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
77/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
226/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
349/ 350

Quick answers

from the figures on this page

Server facts

Is RUST NETVERS FPS+ online at the moment, and how consistent is its uptime?

RUST NETVERS FPS+ is currently offline, with the last sighting 25 days 9 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 3 October 2026.

What location is RUST NETVERS FPS+ based in?

There is no published region for RUST NETVERS FPS+. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 45.148.30.91:62193 is its address.

What Rust version is RUST NETVERS FPS+ on?

On RUST NETVERS FPS+ you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on RUST NETVERS FPS+?

For the game's server browser, RUST NETVERS FPS+ publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry RUST NETVERS FPS+?

RUST NETVERS FPS+ appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is RUST NETVERS FPS+ on?

The map is procedural, generated by the game on RUST NETVERS FPS+.

What settings does RUST NETVERS FPS+ use, and what rules does it enforce?

The name of RUST NETVERS FPS+ says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe days

When does RUST NETVERS FPS+ wipe?

Its rhythm cannot be read yet, as too few of RUST NETVERS FPS+'s wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 18 hours.

What should you expect from wipe day on RUST NETVERS FPS+?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.

Population history

Is RUST NETVERS FPS+ busy or quiet?

At this moment RUST NETVERS FPS+ is down, having last been seen 25 days 9 hours ago.

What position does RUST NETVERS FPS+ hold among Rust servers?

Ranked #15,996 on seven-day player hours, RUST NETVERS FPS+ is in the top 71% of all ranked servers.

Getting in

What do you do to join RUST NETVERS FPS+?

Enter client.connect 45.148.30.91:62193 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Game build: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.