Local forecast
TestServer
Offline 45.178.1.154:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
10% full
- 7-day average
- 1
- peak 1
- Rank
- #8,758
- top 39%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:56 UKFri 23 Oct, 15:56 UTC · 5d ago | 1 | – | running | 1 |
| Sun 18 Oct, 21:34 UKSun 18 Oct, 20:34 UTC · 10d ago | 1 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is TestServer, and is it online now?
Right now TestServer is down; the last sighting was 4 days 15 hours ago. It was up for 14 of 168 hours across the last 7 full days, 8% of the time. On 12 October 2026 it was first recorded by Rust Wipe Stats.
In which location does TestServer sit?
For TestServer, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 45.178.1.154:28015.
What Rust version is TestServer on?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on TestServer?
For the game's server browser, TestServer publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry TestServer?
The Rust Wipe Stats lists that include TestServer are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on TestServer?
The game generates the map on TestServer, a procedural one.
What settings does TestServer use, and what rules does it enforce?
Gather rate is not given in the name for TestServer. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
Which days and times does TestServer schedule its wipes for?
Its rhythm cannot be read yet, as too few of TestServer's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 22 hours is how long the current world has been running.
What happens on TestServer when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 26 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population history
Is TestServer busy or quiet?
At this moment TestServer is down, having last been seen 4 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does TestServer sit in the rankings?
Player hours over the past week put TestServer at #8,758, inside the top 39% of all ranked servers.
Join the server
What steps let you join TestServer?
Open the console in Rust with F1, then type client.connect 45.178.1.154:28015 to join. On this page, Launch Rust does the same through Steam.