Rust Wipe StatsWipe forecast
Now 88,657 players 11,874 servers 162 fresh wipes in 3 h

Local forecast

RaidLabs Development

Offline 45.28.150.181:28015 checked 9d ago

moddedcarbon

Current conditions

observed 9d ago
1 / 20
players now
Offline H – · avg 0 7-day high and average

5% full

7-day average
0
peak –
Rank
#13,605
top 62%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:01 UKSun 18 Oct, 01:01 UTC · 9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
180/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
178/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
159/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
54/ 1000

Quick answers

from the figures on this page

Server facts

Is RaidLabs Development online at the moment, and how consistent is its uptime?

Right now RaidLabs Development is down; the last sighting was 9 days 18 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 October 2026.

Where does RaidLabs Development run from?

There is no published region for RaidLabs Development. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 45.28.150.181:28015 is its address.

What version of Rust is running on RaidLabs Development?

On RaidLabs Development you will find Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on RaidLabs Development?

These are the tags RaidLabs Development publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does RaidLabs Development appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include RaidLabs Development are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What settings does RaidLabs Development use, and what rules does it enforce?

Gather rate is not given in the name for RaidLabs Development. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does RaidLabs Development wipe?

Too few wipes on RaidLabs Development are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 9 days 19 hours is how long the current world has been running.

What should you expect from wipe day on RaidLabs Development?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

How many players does RaidLabs Development hold?

The last time RaidLabs Development was seen was 9 days 18 hours ago; it is offline right now.

How does RaidLabs Development compare with other Rust servers in the rankings?

Ranked #13,605 on seven-day player hours, RaidLabs Development is in the top 62% of all ranked servers.

Join the server

How do you get into RaidLabs Development?

Enter client.connect 45.28.150.181:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players 20 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167584
Build Build 167584 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.