Local forecast
Wicked Dev
Offline 45.43.163.69:28021 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #10,563
- top 48%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:56 UKTue 13 Oct, 20:56 UTC · 15d ago | 2 | – | running | 1 |
| Sun 11 Oct, 19:37 UKSun 11 Oct, 18:37 UTC · 17d ago | 2 | held half | 2.1 days | 1 |
| Fri 9 Oct, 15:35 UKFri 9 Oct, 14:35 UTC · 19d ago | 2 | held half | 2.2 days | 0 |
| Thu 8 Oct, 00:25 UKWed 7 Oct, 23:25 UTC · 20d ago | 2 | – | 1.6 days | 0 |
| Mon 5 Oct, 15:59 UKMon 5 Oct, 14:59 UTC · 23d ago | 2 | held half | 2.4 days | 1 |
| Sun 4 Oct, 23:03 UKSun 4 Oct, 22:03 UTC · 23d ago | 2 | – | 0.7 days | 0 |
| Sun 4 Oct, 13:27 UKSun 4 Oct, 12:27 UTC · 24d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 14:01 UKSat 3 Oct, 13:01 UTC · 25d ago | 2 | – | 1 days | 2 |
| Fri 2 Oct, 17:18 UKFri 2 Oct, 16:18 UTC · 26d ago | 2 | – | 0.9 days | 0 |
| Thu 1 Oct, 21:22 UK FWThu 1 Oct, 20:22 UTC · 27d ago | 2 | – | 0.8 days | 0 |
| Wed 30 Sep, 22:43 UKWed 30 Sep, 21:43 UTC · 27d ago | 2 | – | 0.9 days | 0 |
| Mon 28 Sep, 21:31 UKMon 28 Sep, 20:31 UTC · 30d ago | 2 | held half | 2.1 days | 1 |
| Sat 26 Sep, 14:22 UKSat 26 Sep, 13:22 UTC · 32d ago | 84 | – | 2.3 days | 0 |
| Sun 20 Sep, 19:21 UKSun 20 Sep, 18:21 UTC · 38d ago | 26 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Wicked Dev, and is it online now?
Wicked Dev is currently offline, with the last sighting 6 days 3 hours ago. In the last 7 full days it stayed up 42 of 168 hours, 25% of the time. It came to Rust Wipe Stats's notice first on 20 September 2026.
What location is Wicked Dev based in?
No region is published by Wicked Dev. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 45.43.163.69:28021.
What Rust version is Wicked Dev on?
Rust network protocol 2634 and build 167781 on Linux is what Wicked Dev runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Wicked Dev?
For the game's server browser, Wicked Dev publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp500 (Max players): 500 player slots are available; ts32 (Group limit): You can have up to 32 players per team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Wicked Dev?
The Rust Wipe Stats lists that include Wicked Dev are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Wicked Dev on?
A procedural map of size 2,000 with seed 2000, generated by the game, runs on Wicked Dev. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Wicked Dev?
The name of Wicked Dev says nothing about gather rate. You can have 32 players in a group. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe times
On what schedule does Wicked Dev wipe?
Wicked Dev keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days is how long the current world has been running.
What should you expect from wipe day on Wicked Dev?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 18 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.
Population
How many players does Wicked Dev hold?
At this moment Wicked Dev is down, having last been seen 6 days 3 hours ago. The seven-day average is 0 players, with a peak of 2.
How does Wicked Dev compare with other Rust servers in the rankings?
The last seven days of player hours rank Wicked Dev at #10,563, in the top 48% of ranked servers.
Join the server
How do you get into Wicked Dev?
Open the console in Rust with F1, then type client.connect 45.43.163.69:28021 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://wickedrust.net/.
