Local forecast
BTG The Zone - Test Server No Entry
Online 45.45.238.180:28145 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:05 UKMon 12 Oct, 21:05 UTC · 16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does BTG The Zone - Test Server No Entry hold a steady performance?
Across the last 48 hours the average was 139 server fps, with a floor of 114. The world held as many as 117,349 entities, buildings and deployables included. Memory use reached 3,236 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is BTG The Zone - Test Server No Entry, and is it online now?
You will find BTG The Zone - Test Server No Entry online at the moment. Going by its reported uptime, the last restart was about 20 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does BTG The Zone - Test Server No Entry run from?
For BTG The Zone - Test Server No Entry, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 45.45.238.180:28145 is its address.
What Rust version is BTG The Zone - Test Server No Entry on?
On BTG The Zone - Test Server No Entry you will find Rust network protocol 2634 and build 167398, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on BTG The Zone - Test Server No Entry?
The server browser reads these tags from BTG The Zone - Test Server No Entry: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): It runs game build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry BTG The Zone - Test Server No Entry?
BTG The Zone - Test Server No Entry appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on BTG The Zone - Test Server No Entry?
The game generates the map on BTG The Zone - Test Server No Entry, procedural, size 4,500, seed 13825. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does BTG The Zone - Test Server No Entry use, and what rules does it enforce?
No gather rate appears in the name BTG The Zone - Test Server No Entry. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does BTG The Zone - Test Server No Entry wipe?
Its rhythm cannot be read yet, as too few of BTG The Zone - Test Server No Entry's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 16 days 22 hours is how long the current world has been running.
What should you expect from wipe day on BTG The Zone - Test Server No Entry?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
Is BTG The Zone - Test Server No Entry busy or quiet?
Out of 50 slots, BTG The Zone - Test Server No Entry has 0 filled right now. Over seven days to now, 0 players on average.
How does BTG The Zone - Test Server No Entry compare with other Rust servers in the rankings?
Ranked #15,289 on seven-day player hours, BTG The Zone - Test Server No Entry is in the top 69% of all ranked servers.
How to join
How do you get into BTG The Zone - Test Server No Entry?
Enter client.connect 45.45.238.180:28145 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.