Rust Wipe StatsWipe forecast
Now 102,658 players 11,891 servers 337 fresh wipes in 3 h

Local forecast · NA

LocalDev

Offline NA 45.48.132.9:28015 checked 10d ago

monthly wipes vanillamoddedcarbon

Current conditions

observed 10d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,300
top 69% · #1560 in NA
Last wipe
11d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 0h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 0h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 0h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 0h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:15 UKSun 18 Oct, 06:15 UTC · 11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
4/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
3/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
2/ 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
2/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
2/ 50

Quick answers

from the figures on this page

Server details

Is LocalDev online at the moment, and how consistent is its uptime?

LocalDev is currently offline, with the last sighting 10 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.

Where does LocalDev run from?

The NA tag places LocalDev in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 45.48.132.9:28015.

What Rust version is LocalDev on?

On LocalDev you will find Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on LocalDev?

The server browser reads these tags from LocalDev: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry LocalDev?

These Rust Wipe Stats lists include LocalDev: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on LocalDev?

A procedural map, generated by the game, runs on LocalDev.

What settings does LocalDev use, and what rules does it enforce?

No gather rate appears in the name LocalDev. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe days

When does LocalDev wipe?

LocalDev wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 11 days 11 hours. A monthly wipe schedule is set out in its tags.

What happens on LocalDev when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

How many players does LocalDev hold?

LocalDev is offline at the moment; the last sighting was 10 days 11 hours ago.

Where does LocalDev sit in the rankings?

Seven-day player hours place LocalDev at #15,300, inside the top 69% of ranked servers and at #1,560 in North America.

Join the server

What steps let you join LocalDev?

Enter client.connect 45.48.132.9:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build It runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.