Local forecast
localdev
Offline 45.48.132.9:28015 checked 9d ago
Current conditions
observed 9d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,082
- top 60%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is localdev online at the moment, and how consistent is its uptime?
Right now localdev is down; the last sighting was 9 days 21 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.
In which location does localdev sit?
No region is published by localdev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 45.48.132.9:28015 is its address.
What version of Rust is running on localdev?
On localdev you will find Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on localdev?
These are the tags localdev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry localdev?
The Rust Wipe Stats lists that include localdev are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on localdev?
The map is procedural, generated by the game on localdev.
What settings does localdev use, and what rules does it enforce?
The name of localdev says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does localdev schedule its wipes for?
Too few wipes on localdev are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 12 days 2 hours.
Population history
How many players does localdev hold?
The last time localdev was seen was 9 days 21 hours ago; it is offline right now.
What position does localdev hold among Rust servers?
Ranked #13,082 on seven-day player hours, localdev is in the top 60% of all ranked servers.
How to join
How do you get into localdev?
Two ways in: press F1 and enter client.connect 45.48.132.9:28015, or join from this page with Launch Rust, which opens Steam and connects you.