Local forecast
A Rust Server
Online 45.61.173.40:28049 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:34 UK FWThu 1 Oct, 22:34 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does A Rust Server hold a steady performance?
Server fps averaged 238 in the last 48 hours; the lowest was 231. At its peak the world had 4,807 entities, counting buildings, deployables and the rest. The peak memory draw was 2,085 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Rust Server, and is it online now?
As of now, A Rust Server is online. Its reported uptime shows a restart about 19 days 9 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does A Rust Server run from?
No region is published by A Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 45.61.173.40:28049 is its address.
What version of Rust is running on A Rust Server?
On A Rust Server you will find Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do A Rust Server's tags tell you?
These are the tags A Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Capacity: 1; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry A Rust Server?
These Rust Wipe Stats lists include A Rust Server: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is A Rust Server on?
A procedural map of size 2,500 with seed 1337, generated by the game, runs on A Rust Server. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does A Rust Server use, and what rules does it enforce?
The name of A Rust Server says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does A Rust Server wipe?
A Rust Server wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 27 days 21 hours.
What happens on A Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does A Rust Server carry?
Out of 1 slots, A Rust Server has 0 filled right now. Over seven days to now, 0 players on average.
How does A Rust Server compare with other Rust servers in the rankings?
The last seven days of player hours rank A Rust Server at #15,269, in the top 68% of ranked servers.
Getting in
How do you get into A Rust Server?
Open the console in Rust with F1, then type client.connect 45.61.173.40:28049 to join. On this page, Launch Rust does the same through Steam.