Local forecast
Cobalt Studios - Bubbas Test Server
Online 45.61.173.40:28069 checked 10m ago
Current conditions
observed 10m agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,264
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 10:13 UKSat 10 Oct, 09:13 UTC · 19d ago | 0 | – | running | 0 |
| Wed 23 Sep, 05:26 UKWed 23 Sep, 04:26 UTC · 36d ago | 0 | – | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Cobalt Studios - Bubbas Test Server?
Its average over the last 48 hours was 192 server fps, and it never dropped below 135. The world held as many as 43,910 entities, buildings and deployables included. Memory use reached 4,661 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Cobalt Studios - Bubbas Test Server, and is it online now?
As of now, Cobalt Studios - Bubbas Test Server is online. Its reported uptime shows a restart about 6 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Cobalt Studios - Bubbas Test Server sit?
No region is published by Cobalt Studios - Bubbas Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 45.61.173.40:28069 is its address.
What version of Rust is running on Cobalt Studios - Bubbas Test Server?
On Cobalt Studios - Bubbas Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Cobalt Studios - Bubbas Test Server's tags tell you?
The server browser reads these tags from Cobalt Studios - Bubbas Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Cobalt Studios - Bubbas Test Server appear among the Rust Wipe Stats lists and filters?
Cobalt Studios - Bubbas Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on Cobalt Studios - Bubbas Test Server?
The game generates the map on Cobalt Studios - Bubbas Test Server, procedural, size 3,000, seed 1234. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Cobalt Studios - Bubbas Test Server use, and what rules does it enforce?
Gather rate is not given in the name for Cobalt Studios - Bubbas Test Server. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Cobalt Studios - Bubbas Test Server wipe?
Too few wipes on Cobalt Studios - Bubbas Test Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 18 hours.
What happens on Cobalt Studios - Bubbas Test Server when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does Cobalt Studios - Bubbas Test Server hold?
The live count for Cobalt Studios - Bubbas Test Server is 0 players. The seven-day average stands at 0 players.
Where does Cobalt Studios - Bubbas Test Server sit in the rankings?
Player hours over the past week put Cobalt Studios - Bubbas Test Server at #15,264, inside the top 69% of all ranked servers.
How to join
How do you get into Cobalt Studios - Bubbas Test Server?
Open the console in Rust with F1, then type client.connect 45.61.173.40:28069 to join. On this page, Launch Rust does the same through Steam.