Local forecast
MonkeyCode Test Server
Offline 45.62.172.81:28015 checked 40d ago
Current conditions
observed 40d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,428
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is MonkeyCode Test Server, and is it online now?
MonkeyCode Test Server is currently offline, with the last sighting 40 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 18 September 2026 it was first recorded by Rust Wipe Stats.
In which location does MonkeyCode Test Server sit?
There is no published region for MonkeyCode Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 45.62.172.81:28015.
What version of Rust is running on MonkeyCode Test Server?
On MonkeyCode Test Server you will find Rust network protocol 2633 and build 162929, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on MonkeyCode Test Server?
The server browser reads these tags from MonkeyCode Test Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does MonkeyCode Test Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include MonkeyCode Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on MonkeyCode Test Server?
A procedural map, generated by the game, runs on MonkeyCode Test Server.
Which settings and rules are in force on MonkeyCode Test Server?
Gather rate is not given in the name for MonkeyCode Test Server. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
When does MonkeyCode Test Server wipe?
Too few wipes on MonkeyCode Test Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 55 days 14 hours.
Population
How many players does MonkeyCode Test Server hold?
At this moment MonkeyCode Test Server is down, having last been seen 40 days 20 hours ago.
How does MonkeyCode Test Server compare with other Rust servers in the rankings?
Ranked #15,428 on seven-day player hours, MonkeyCode Test Server is in the top – of all ranked servers.
How to join
How do you get into MonkeyCode Test Server?
Open the console in Rust with F1, then type client.connect 45.62.172.81:28015 to join. On this page, Launch Rust does the same through Steam.