Local forecast
MonkeyCode Test Server
Offline 45.62.172.83:28015 checked 39d ago
Current conditions
observed 39d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,467
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is MonkeyCode Test Server online at the moment, and how consistent is its uptime?
Last seen 39 days 8 hours ago, MonkeyCode Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does MonkeyCode Test Server sit?
There is no published region for MonkeyCode Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 45.62.172.83:28015.
What version of Rust is running on MonkeyCode Test Server?
Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do MonkeyCode Test Server's tags tell you?
For the game's server browser, MonkeyCode Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs162929 (Build): It runs game build 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry MonkeyCode Test Server?
These Rust Wipe Stats lists include MonkeyCode Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is MonkeyCode Test Server on?
The game generates the map on MonkeyCode Test Server, a procedural one.
Which settings and rules are in force on MonkeyCode Test Server?
No gather rate appears in the name MonkeyCode Test Server. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does MonkeyCode Test Server wipe?
The record of MonkeyCode Test Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 55 days 15 hours.
Population
Is MonkeyCode Test Server busy or quiet?
MonkeyCode Test Server is offline at the moment; the last sighting was 39 days 8 hours ago.
How does MonkeyCode Test Server compare with other Rust servers in the rankings?
Ranked #15,467 on seven-day player hours, MonkeyCode Test Server is in the top – of all ranked servers.
Getting in
What do you do to join MonkeyCode Test Server?
Enter client.connect 45.62.172.83:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.