Local forecast
[NotPublic] Test branch
Offline 45.66.162.55:28015 checked 16d ago
Current conditions
observed 16d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #14,496
- top 66%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:14 UK FWThu 1 Oct, 19:14 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is [NotPublic] Test branch, and is it online now?
[NotPublic] Test branch is currently offline, with the last sighting 16 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 24 September 2026.
What location is [NotPublic] Test branch based in?
For [NotPublic] Test branch, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 45.66.162.55:28015 is its address.
What Rust version is [NotPublic] Test branch on?
Rust network protocol 2634 and build 167398 on Windows is what [NotPublic] Test branch runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on [NotPublic] Test branch?
These are the tags [NotPublic] Test branch publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [NotPublic] Test branch?
The Rust Wipe Stats lists that include [NotPublic] Test branch are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is [NotPublic] Test branch on?
The map is procedural, generated by the game on [NotPublic] Test branch.
Which settings and rules are in force on [NotPublic] Test branch?
No gather rate appears in the name [NotPublic] Test branch. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does [NotPublic] Test branch wipe?
Once a month is all [NotPublic] Test branch wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 1 hours is how long the current world has been running.
What happens on [NotPublic] Test branch when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does [NotPublic] Test branch carry?
At this moment [NotPublic] Test branch is down, having last been seen 16 days 1 hours ago.
How does [NotPublic] Test branch compare with other Rust servers in the rankings?
Player hours over the past week put [NotPublic] Test branch at #14,496, inside the top 66% of all ranked servers.
Join the server
What steps let you join [NotPublic] Test branch?
Two ways in: press F1 and enter client.connect 45.66.162.55:28015, or join from this page with Launch Rust, which opens Steam and connects you.