Rust Wipe StatsWipe forecast
Now 94,650 players 11,876 servers 162 fresh wipes in 3 h

Local forecast

TECH.C. Rust Server Season1

Offline 45.77.11.222:28015 checked 15d ago

moddedoxide

Current conditions

observed 15d ago
0 / 20
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,519
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep3 Oct8 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:06 UKSat 3 Oct, 07:06 UTC · 24d ago 4 – running 0
Sat 26 Sep, 13:04 UKSat 26 Sep, 12:04 UTC · 31d ago 4 halved by day 3 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
208/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
187/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
34/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
191/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
65/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is TECH.C. Rust Server Season1, and is it online now?

TECH.C. Rust Server Season1 is currently offline, with the last sighting 15 days 3 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 22 September 2026.

In which location does TECH.C. Rust Server Season1 sit?

There is no published region for TECH.C. Rust Server Season1. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 45.77.11.222:28015 is its address.

What Rust version is TECH.C. Rust Server Season1 on?

On TECH.C. Rust Server Season1 you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on TECH.C. Rust Server Season1?

The server browser reads these tags from TECH.C. Rust Server Season1: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): Capacity: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does TECH.C. Rust Server Season1 appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include TECH.C. Rust Server Season1 are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is TECH.C. Rust Server Season1 on?

The map is procedural, generated by the game on TECH.C. Rust Server Season1.

What settings does TECH.C. Rust Server Season1 use, and what rules does it enforce?

Gather rate is not given in the name for TECH.C. Rust Server Season1. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does TECH.C. Rust Server Season1 wipe?

The record of TECH.C. Rust Server Season1's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 24 days 12 hours.

What should you expect from wipe day on TECH.C. Rust Server Season1?

The average peak across its recent wipes was 4 players. Peak numbers on the latest wipe arrived 6 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 3.

Player counts

What sort of population does TECH.C. Rust Server Season1 carry?

The last time TECH.C. Rust Server Season1 was seen was 15 days 3 hours ago; it is offline right now.

What position does TECH.C. Rust Server Season1 hold among Rust servers?

Player hours over the past week put TECH.C. Rust Server Season1 at #15,519, inside the top 71% of all ranked servers.

Join the server

How do you get into TECH.C. Rust Server Season1?

Open the console in Rust with F1, then type client.connect 45.77.11.222:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp20
Max players Capacity: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Build 166652 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.