Local forecast
WaridaLand
Online 45.88.230.106:28015 checked 6m ago
Current conditions
observed 6m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,383
- top 70%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:28 UKMon 5 Oct, 12:28 UTC · 22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on WaridaLand?
Its average over the last 48 hours was 29 server fps, and it never dropped below 15. At its peak the world had 44,270 entities, counting buildings, deployables and the rest. At most it drew 3,468 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is WaridaLand, and is it online now?
You will find WaridaLand online at the moment. Going by its reported uptime, the last restart was about 23 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.
What location is WaridaLand based in?
There is no published region for WaridaLand. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 45.88.230.106:28015 is its address.
What Rust version is WaridaLand on?
On WaridaLand you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on WaridaLand?
For the game's server browser, WaridaLand publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry WaridaLand?
WaridaLand appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on WaridaLand?
A procedural map of size 3,000 with seed 1234, generated by the game, runs on WaridaLand. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on WaridaLand?
Gather rate is not given in the name for WaridaLand. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe times
On what schedule does WaridaLand wipe?
Its rhythm cannot be read yet, as too few of WaridaLand's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 6 hours.
What happens on WaridaLand when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
How many players does WaridaLand hold?
Out of 40 slots, WaridaLand has 0 filled right now. The average for the past week is 0 players.
Where does WaridaLand sit in the rankings?
Player hours over the past week put WaridaLand at #15,383, inside the top 70% of all ranked servers.
Join the server
What do you do to join WaridaLand?
Two ways in: press F1 and enter client.connect 45.88.230.106:28015, or join from this page with Launch Rust, which opens Steam and connects you.