Rust Wipe StatsWipe forecast
Now 82,642 players 11,835 servers 274 fresh wipes in 3 h

Local forecast

Lost Vikings PVE

Online 45.92.38.38:28055 checked 12m ago

moddedoxide

Current conditions

observed 12m ago
1 / 50
players now
Quiet H 14 · avg 3 7-day high and average

2% full

7-day average
3
peak 14
Rank
#1,919
top 9%
Last wipe
27d ago
no schedule published
Next wipe
7d 4h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 4h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 4h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 4h FW

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 4h. The force wipe · high confidence

18
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:17 UK FWThu 1 Oct, 18:17 UTC · 27d ago 18 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
172/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
133/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
78/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
48/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
242/ 700

Quick answers

from the figures on this page

About the server

Does Lost Vikings PVE hold a steady performance?

Across the last 48 hours the average was 53 server fps, with a floor of 4. Buildings, deployables and all else in the world took the entity count to a peak of 182,115. At most it drew 5,190 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is Lost Vikings PVE, and is it online now?

Right now Lost Vikings PVE is up and running. Its reported uptime shows a restart about 7 hours ago. In the last 7 full days it stayed up 162 of 168 hours, 96% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Lost Vikings PVE sit?

No region is published by Lost Vikings PVE. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 45.92.38.38:28055.

What Rust version is Lost Vikings PVE on?

Rust network protocol 2635 and build 168909 on Windows is what Lost Vikings PVE runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on Lost Vikings PVE?

The server browser reads these tags from Lost Vikings PVE: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50; ts16 (Group limit): You can have up to 16 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Lost Vikings PVE?

These Rust Wipe Stats lists include Lost Vikings PVE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is Lost Vikings PVE on?

The game generates the map on Lost Vikings PVE, procedural, size 4,250, seed 827764953. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Lost Vikings PVE?

Gather rate is not given in the name for Lost Vikings PVE. You can have 16 players in a group. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

On what schedule does Lost Vikings PVE wipe?

Lost Vikings PVE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 20 hours is how long the current world has been running.

What should you expect from wipe day on Lost Vikings PVE?

The average peak across its recent wipes was 18 players. Peak numbers on the latest wipe arrived 26 hours after the reset.

Population history

How many players does Lost Vikings PVE hold?

Out of 50 slots, Lost Vikings PVE has 1 filled right now. Across the past week it peaked at 14 and averaged 3 players. Its busiest point in the last 48 hours was 19:00 UTC, averaging 10 players.

How does Lost Vikings PVE compare with other Rust servers in the rankings?

The last seven days of player hours rank Lost Vikings PVE at #1,919, in the top 9% of ranked servers.

How to join

How do you get into Lost Vikings PVE?

Enter client.connect 45.92.38.38:28055 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/5ubuxfWf9E.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Capacity: 50.
ts16
Group limit You can have up to 16 players per team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.