Local forecast
Lost Vikings PVE
Online 45.92.38.38:28055 checked 12m ago
Current conditions
observed 12m agoplayers now
2% full
- 7-day average
- 3
- peak 14
- Rank
- #1,919
- top 9%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 4h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 4h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 4h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 4h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:17 UK FWThu 1 Oct, 18:17 UTC · 27d ago | 18 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Lost Vikings PVE hold a steady performance?
Across the last 48 hours the average was 53 server fps, with a floor of 4. Buildings, deployables and all else in the world took the entity count to a peak of 182,115. At most it drew 5,190 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is Lost Vikings PVE, and is it online now?
Right now Lost Vikings PVE is up and running. Its reported uptime shows a restart about 7 hours ago. In the last 7 full days it stayed up 162 of 168 hours, 96% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Lost Vikings PVE sit?
No region is published by Lost Vikings PVE. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 45.92.38.38:28055.
What Rust version is Lost Vikings PVE on?
Rust network protocol 2635 and build 168909 on Windows is what Lost Vikings PVE runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Lost Vikings PVE?
The server browser reads these tags from Lost Vikings PVE: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50; ts16 (Group limit): You can have up to 16 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Lost Vikings PVE?
These Rust Wipe Stats lists include Lost Vikings PVE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Lost Vikings PVE on?
The game generates the map on Lost Vikings PVE, procedural, size 4,250, seed 827764953. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Lost Vikings PVE?
Gather rate is not given in the name for Lost Vikings PVE. You can have 16 players in a group. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does Lost Vikings PVE wipe?
Lost Vikings PVE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 20 hours is how long the current world has been running.
What should you expect from wipe day on Lost Vikings PVE?
The average peak across its recent wipes was 18 players. Peak numbers on the latest wipe arrived 26 hours after the reset.
Population history
How many players does Lost Vikings PVE hold?
Out of 50 slots, Lost Vikings PVE has 1 filled right now. Across the past week it peaked at 14 and averaged 3 players. Its busiest point in the last 48 hours was 19:00 UTC, averaging 10 players.
How does Lost Vikings PVE compare with other Rust servers in the rankings?
The last seven days of player hours rank Lost Vikings PVE at #1,919, in the top 9% of ranked servers.
How to join
How do you get into Lost Vikings PVE?
Enter client.connect 45.92.38.38:28055 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/5ubuxfWf9E.