Local forecast
ScrambleZAR PVE | Halloween Event Week #4
Online 46.151.193.41:28035 checked 10m ago
Current conditions
observed 10m agoplayers now
8% full
- 7-day average
- 9
- peak 29
- Rank
- #1,030
- top 5%
- Last wipe
- 4h ago
- no schedule published
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 19h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 19h FW
- Thu 12 Nov 15:24 UK · 15:24 UTC 13d 15h
- Thu 19 Nov 15:24 UK · 15:24 UTC 20d 15h
- Thu 26 Nov 15:24 UK · 15:24 UTC 27d 15h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 19h FW
- Thu 10 Dec 15:24 UK · 15:24 UTC 41d 15h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 19h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 19:18 UKThu 29 Oct, 19:18 UTC · 4h ago | – | – | running | 7 |
| Thu 22 Oct, 16:24 UKThu 22 Oct, 15:24 UTC · 7d ago | 33 | – | – | 7 |
| Thu 15 Oct, 15:50 UKThu 15 Oct, 14:50 UTC · 14d ago | 30 | halved by day 4 | 7 days | 9 |
| Thu 8 Oct, 15:44 UKThu 8 Oct, 14:44 UTC · 21d ago | 29 | halved by day 6 | 7 days | 3 |
| Thu 1 Oct, 18:47 UK FWThu 1 Oct, 17:47 UTC · 28d ago | 34 | held half | 6.9 days | 9 |
| Thu 24 Sep, 16:24 UKThu 24 Sep, 15:24 UTC · 35d ago | 28 | halved by day 4 | 7.1 days | 12 |
| Thu 17 Sep, 16:02 UKThu 17 Sep, 15:02 UTC · 42d ago | 21 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on ScrambleZAR PVE | Halloween Event Week #4?
Across the last 48 hours the average was 79 server fps, with a floor of 52. The world held as many as 128,036 entities, buildings and deployables included. The peak memory draw was 4,600 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is ScrambleZAR PVE | Halloween Event Week #4, and is it online now?
You will find ScrambleZAR PVE | Halloween Event Week #4 online at the moment. Its reported uptime shows a restart about 2 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does ScrambleZAR PVE | Halloween Event Week #4 sit?
No region is published by ScrambleZAR PVE | Halloween Event Week #4. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 46.151.193.41:28035.
What Rust version is ScrambleZAR PVE | Halloween Event Week #4 on?
Rust network protocol 2635 and build 168909 on Windows is what ScrambleZAR PVE | Halloween Event Week #4 runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do ScrambleZAR PVE | Halloween Event Week #4's tags tell you?
For the game's server browser, ScrambleZAR PVE | Halloween Event Week #4 publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry ScrambleZAR PVE | Halloween Event Week #4?
These Rust Wipe Stats lists include ScrambleZAR PVE | Halloween Event Week #4: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which map is in use on ScrambleZAR PVE | Halloween Event Week #4?
A procedural map of size 4,000 with seed 2124204475, generated by the game, runs on ScrambleZAR PVE | Halloween Event Week #4. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Transylvania | Haunted - 4h ago.
Which settings and rules are in force on ScrambleZAR PVE | Halloween Event Week #4?
No gather rate appears in the name ScrambleZAR PVE | Halloween Event Week #4. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
On what schedule does ScrambleZAR PVE | Halloween Event Week #4 wipe?
The wipe rhythm on ScrambleZAR PVE | Halloween Event Week #4 is every Thursday at 15:24 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 4 hours.
What should you expect from wipe day on ScrambleZAR PVE | Halloween Event Week #4?
Its recent wipes drew an average peak of 31 players. Peak numbers on the latest wipe arrived 2 hours after the reset. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. The fall below half came by day 5 when the crowd did not hold.
Player counts
How many players does ScrambleZAR PVE | Halloween Event Week #4 hold?
ScrambleZAR PVE | Halloween Event Week #4 is carrying 4 players at the moment, out of 50 slots. Across the past week it peaked at 29 and averaged 9 players. At 17:00 UTC it was busiest over the past 48 hours, averaging 13 players.
Where does ScrambleZAR PVE | Halloween Event Week #4 sit in the rankings?
Player hours over the past week put ScrambleZAR PVE | Halloween Event Week #4 at #1,030, inside the top 5% of all ranked servers.
How to join
What do you do to join ScrambleZAR PVE | Halloween Event Week #4?
Enter client.connect 46.151.193.41:28035 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/3Cmar84d6r.