Rust Wipe StatsWipe forecast
Now 96,161 players 11,873 servers 387 fresh wipes in 3 h

Local forecast

Server_217_DevBlog

Offline 46.172.84.193:28015 checked 7h ago

modded

Current conditions

observed 7h ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
9h ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123406:0007:0008:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct13 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

38 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:36 UKThu 29 Oct, 06:36 UTC · 9h ago – – running 0
Mon 21 Sep, 07:00 UKMon 21 Sep, 06:00 UTC · 38d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
166/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
81/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
258/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
349/ 350

Quick answers

from the figures on this page

About the server

Is Server_217_DevBlog online at the moment, and how consistent is its uptime?

Last seen 7 hours ago, Server_217_DevBlog is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does Server_217_DevBlog run from?

There is no published region for Server_217_DevBlog. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 46.172.84.193:28015.

What version of Rust is running on Server_217_DevBlog?

On Server_217_DevBlog you will find Rust network protocol 2183, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Server_217_DevBlog?

These are the tags Server_217_DevBlog publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; v2183 (Protocol): Joining needs game protocol 2183 on your copy of the game; oxide (Oxide): The plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; h5e7466bf (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Server_217_DevBlog?

The Rust Wipe Stats lists that include Server_217_DevBlog are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Last wipe: In the last 24 hours.

Settings and rules

Which map is in use on Server_217_DevBlog?

A procedural map, generated by the game, runs on Server_217_DevBlog.

What settings does Server_217_DevBlog use, and what rules does it enforce?

No gather rate appears in the name Server_217_DevBlog. The server lists no group limit. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. VAC, Valve's anti-cheat, is disabled.

Wipe schedule

On what schedule does Server_217_DevBlog wipe?

Its rhythm cannot be read yet, as too few of Server_217_DevBlog's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 hours.

What happens on Server_217_DevBlog when wipe day arrives?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

How many players does Server_217_DevBlog hold?

At this moment Server_217_DevBlog is down, having last been seen 7 hours ago. The seven-day average stands at 0 players.

Where does Server_217_DevBlog sit in the rankings?

Player hours over the past week put Server_217_DevBlog at #15,341, inside the top 69% of all ranked servers.

Join the server

What do you do to join Server_217_DevBlog?

Open the console in Rust with F1, then type client.connect 46.172.84.193:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
v2183
Protocol Joining needs game protocol 2183 on your copy of the game.

Mods and access

oxide
Oxide The plugins run through Oxide (uMod).
modded
Modded Plugins or settings alter the game here, so it is listed under Modded.

Other

h5e7466bf
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
stok
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.