Local forecast
PVE 1 TEST
Offline 46.173.129.3:28015 checked 21h ago
Current conditions
observed 21h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,478
- top 47%
- Last wipe
- 23h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:53 UKTue 27 Oct, 10:53 UTC · 23h ago | – | – | running | 0 |
| Thu 22 Oct, 16:45 UKThu 22 Oct, 15:45 UTC · 5d ago | 1 | halved by day 2 | 4.8 days | 0 |
| Wed 14 Oct, 19:22 UKWed 14 Oct, 18:22 UTC · 13d ago | 1 | held half | 7.9 days | 0 |
| Wed 14 Oct, 00:06 UKTue 13 Oct, 23:06 UTC · 14d ago | 1 | – | 0.8 days | 0 |
| Mon 12 Oct, 17:33 UKMon 12 Oct, 16:33 UTC · 15d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 13:21 UKFri 2 Oct, 12:21 UTC · 25d ago | 1 | held half | 10.2 days | 0 |
| Thu 1 Oct, 19:35 UK FWThu 1 Oct, 18:35 UTC · 26d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 12:45 UKThu 1 Oct, 11:45 UTC · 26d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 19:58 UKWed 30 Sep, 18:58 UTC · 27d ago | 1 | – | 0.7 days | 1 |
| Tue 29 Sep, 00:25 UKMon 28 Sep, 23:25 UTC · 29d ago | 1 | – | 1.8 days | 1 |
| Mon 28 Sep, 15:47 UKMon 28 Sep, 14:47 UTC · 29d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is PVE 1 TEST, and is it online now?
Last seen 21 hours ago, PVE 1 TEST is offline now. In the last 7 full days it stayed up 36 of 168 hours, 21% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is PVE 1 TEST based in?
There is no published region for PVE 1 TEST. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 46.173.129.3:28015.
What version of Rust is running on PVE 1 TEST?
On PVE 1 TEST you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on PVE 1 TEST?
For the game's server browser, PVE 1 TEST publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry PVE 1 TEST?
These Rust Wipe Stats lists include PVE 1 TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
What map is PVE 1 TEST on?
The map is procedural, generated by the game on PVE 1 TEST.
Which settings and rules are in force on PVE 1 TEST?
The name of PVE 1 TEST says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does PVE 1 TEST wipe?
PVE 1 TEST keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 hours.
What should you expect from wipe day on PVE 1 TEST?
The average peak across its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. 67% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 2.
Player counts
How many players does PVE 1 TEST hold?
The last time PVE 1 TEST was seen was 21 hours ago; it is offline right now. Across the past week it peaked at 1 and averaged 0 players.
Where does PVE 1 TEST sit in the rankings?
Player hours over the past week put PVE 1 TEST at #10,478, inside the top 47% of all ranked servers.
Getting in
What do you do to join PVE 1 TEST?
Open the console in Rust with F1, then type client.connect 46.173.129.3:28015 to join. On this page, Launch Rust does the same through Steam.