Local forecast
Worldwar BetBoom [dev]
Online 46.174.50.219:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,895
- top 63%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:51 UKFri 23 Oct, 09:51 UTC · 5d ago | 1 | – | running | 0 |
| Sat 17 Oct, 21:03 UKSat 17 Oct, 20:03 UTC · 11d ago | 1 | halved by day 2 | 5.6 days | 0 |
| Thu 15 Oct, 22:00 UKThu 15 Oct, 21:00 UTC · 13d ago | 1 | – | 2 days | 0 |
| Wed 30 Sep, 21:44 UKWed 30 Sep, 20:44 UTC · 28d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Worldwar BetBoom [dev] run?
Server fps averaged 197 in the last 48 hours; the lowest was 158. Buildings, deployables and all else in the world took the entity count to a peak of 62,611. At most it drew 3,790 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Worldwar BetBoom [dev], and is it online now?
As of now, Worldwar BetBoom [dev] is online. Its reported uptime shows a restart about 4 days 7 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 29 September 2026.
In which location does Worldwar BetBoom [dev] sit?
For Worldwar BetBoom [dev], no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 46.174.50.219:28015 is its address.
What version of Rust is running on Worldwar BetBoom [dev]?
On Worldwar BetBoom [dev] you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Worldwar BetBoom [dev]'s tags tell you?
For the game's server browser, Worldwar BetBoom [dev] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Worldwar BetBoom [dev] appear among the Rust Wipe Stats lists and filters?
Worldwar BetBoom [dev] appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is Worldwar BetBoom [dev] on?
The game generates the map on Worldwar BetBoom [dev], procedural, size 4,500, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What settings does Worldwar BetBoom [dev] use, and what rules does it enforce?
Gather rate is not given in the name for Worldwar BetBoom [dev]. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Worldwar BetBoom [dev] wipe?
There is no next wipe to predict, because Worldwar BetBoom [dev] wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 5 days 11 hours.
What should you expect from wipe day on Worldwar BetBoom [dev]?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 1 hours in. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 2 when the crowd did not hold.
Population
Is Worldwar BetBoom [dev] busy or quiet?
The live count for Worldwar BetBoom [dev]: 0 players, with 100 slots in total. Across the past week it peaked at 1 and averaged 0 players.
How does Worldwar BetBoom [dev] compare with other Rust servers in the rankings?
Player hours over the past week put Worldwar BetBoom [dev] at #13,895, inside the top 63% of all ranked servers.
Join the server
How do you get into Worldwar BetBoom [dev]?
Enter client.connect 46.174.50.219:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.