Rust Wipe StatsWipe forecast
Now 37,516 players 11,644 servers 65 fresh wipes in 3 h

Local forecast · EU

COOL_CATS

Online EU 46.174.54.20:28015 checked 10m ago

monthly wipes vanillaoxide

Current conditions

observed 10m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#5,124
top 23% · #1728 in EU
Last wipe
24d ago
monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 15h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 15h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 15h FW

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 15h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:50 UKSat 3 Oct, 20:50 UTC · 24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
113/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
85/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 187 on average
47/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 157 on average
74/ 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average
19/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
49/ 100

Quick answers

from the figures on this page

Server details

Is performance good on COOL_CATS?

Server fps averaged 148 in the last 48 hours; the lowest was 130. At its peak the world had 68,797 entities, counting buildings, deployables and the rest. The peak memory draw was 2,911 MB. Players feel lag when fps drops and the entity count climbs.

Is COOL_CATS online at the moment, and how consistent is its uptime?

Right now COOL_CATS is up and running. The uptime it reports puts the last restart about 4 days 12 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does COOL_CATS sit?

The EU tag places COOL_CATS in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 46.174.54.20:28015 is its address.

What Rust version is COOL_CATS on?

On COOL_CATS you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

What do COOL_CATS's tags tell you?

These are the tags COOL_CATS publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry COOL_CATS?

These Rust Wipe Stats lists include COOL_CATS: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. Find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is COOL_CATS on?

COOL_CATS runs a procedural map of size 3,300, seed 18881, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does COOL_CATS use, and what rules does it enforce?

No gather rate appears in the name COOL_CATS. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does COOL_CATS wipe?

Once a month is all COOL_CATS wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 24 days 6 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on COOL_CATS?

Its recent wipes drew an average peak of 3 players. 14 hours after the latest wipe, the crowd hit its peak.

Player counts

How many players does COOL_CATS hold?

COOL_CATS is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 2. At 17:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does COOL_CATS compare with other Rust servers in the rankings?

Seven-day player hours place COOL_CATS at #5,124, inside the top 23% of ranked servers and at #1,728 in Europe.

Join the server

What do you do to join COOL_CATS?

Open the console in Rust with F1, then type client.connect 46.174.54.20:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.

Region

EU
Europe The server browser puts it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.