Local forecast · EU
COOL_CATS
Online EU 46.174.54.20:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,124
- top 23% · #1728 in EU
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 8d 15h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 15h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 15h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 15h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 15h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:50 UKSat 3 Oct, 20:50 UTC · 24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on COOL_CATS?
Server fps averaged 148 in the last 48 hours; the lowest was 130. At its peak the world had 68,797 entities, counting buildings, deployables and the rest. The peak memory draw was 2,911 MB. Players feel lag when fps drops and the entity count climbs.
Is COOL_CATS online at the moment, and how consistent is its uptime?
Right now COOL_CATS is up and running. The uptime it reports puts the last restart about 4 days 12 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does COOL_CATS sit?
The EU tag places COOL_CATS in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 46.174.54.20:28015 is its address.
What Rust version is COOL_CATS on?
On COOL_CATS you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do COOL_CATS's tags tell you?
These are the tags COOL_CATS publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry COOL_CATS?
These Rust Wipe Stats lists include COOL_CATS: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. Find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What map is COOL_CATS on?
COOL_CATS runs a procedural map of size 3,300, seed 18881, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does COOL_CATS use, and what rules does it enforce?
No gather rate appears in the name COOL_CATS. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does COOL_CATS wipe?
Once a month is all COOL_CATS wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 24 days 6 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on COOL_CATS?
Its recent wipes drew an average peak of 3 players. 14 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does COOL_CATS hold?
COOL_CATS is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 2. At 17:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does COOL_CATS compare with other Rust servers in the rankings?
Seven-day player hours place COOL_CATS at #5,124, inside the top 23% of ranked servers and at #1,728 in Europe.
Join the server
What do you do to join COOL_CATS?
Open the console in Rust with F1, then type client.connect 46.174.54.20:28015 to join. On this page, Launch Rust does the same through Steam.