Local forecast
dill.moe
Offline 46.225.82.121:28015 checked 42d ago
Current conditions
observed 42d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,481
- no region published
- Last wipe
- 46d ago
- monthly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 7d 1h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is dill.moe online at the moment, and how consistent is its uptime?
Right now dill.moe is down; the last sighting was 42 days 4 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is dill.moe based in?
No region is published by dill.moe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 46.225.82.121:28015 is its address.
What Rust version is dill.moe on?
Rust network protocol 2633 and build 163794 on Linux is what dill.moe runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do dill.moe's tags tell you?
The server browser reads these tags from dill.moe: gmrust (Game mode): The mode is plain Rust survival; mp350 (Max players): It holds 350 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does dill.moe appear among the Rust Wipe Stats lists and filters?
dill.moe appears in the following Rust Wipe Stats lists: Community Rust servers and Vanilla Rust servers. Find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is dill.moe on?
dill.moe runs a procedural map of size 4,500, seed 664811957, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on dill.moe?
Gather rate is not given in the name for dill.moe. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does dill.moe wipe?
An estimate from the force wipe gives dill.moe's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 46 days 12 hours is how long the current world has been running. The tags state that it wipes once a month.
Population history
How many players does dill.moe hold?
dill.moe is offline at the moment; the last sighting was 42 days 4 hours ago.
How does dill.moe compare with other Rust servers in the rankings?
Player hours over the past week put dill.moe at #15,481, inside the top – of all ranked servers.
How to join
What steps let you join dill.moe?
Open the console in Rust with F1, then type client.connect 46.225.82.121:28015 to join. On this page, Launch Rust does the same through Steam.