Local forecast
4Netplayers Rust Server PVE only friends
Offline 46.228.192.63:20600 checked 20h ago
Current conditions
observed 20h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #7,429
- top 33%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on 4Netplayers Rust Server PVE only friends?
Its average over the last 48 hours was 28 server fps, and it never dropped below 27. Buildings, deployables and all else in the world took the entity count to a peak of 90,670. The peak memory draw was 1,731 MB. Lag is what players call it when fps is low and entities are piling up.
Is 4Netplayers Rust Server PVE only friends online at the moment, and how consistent is its uptime?
4Netplayers Rust Server PVE only friends is currently offline, with the last sighting 20 hours ago. The uptime it reports puts the last restart about 2 hours ago. In the last 7 full days it stayed up 48 of 168 hours, 29% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.
In which location does 4Netplayers Rust Server PVE only friends sit?
For 4Netplayers Rust Server PVE only friends, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 46.228.192.63:20600 is its address.
What version of Rust is running on 4Netplayers Rust Server PVE only friends?
On 4Netplayers Rust Server PVE only friends you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do 4Netplayers Rust Server PVE only friends's tags tell you?
For the game's server browser, 4Netplayers Rust Server PVE only friends publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does 4Netplayers Rust Server PVE only friends appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include 4Netplayers Rust Server PVE only friends are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is 4Netplayers Rust Server PVE only friends on?
The game generates the map on 4Netplayers Rust Server PVE only friends, procedural, size 4,000, seed 1234567890. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on 4Netplayers Rust Server PVE only friends?
No gather rate appears in the name 4Netplayers Rust Server PVE only friends. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does 4Netplayers Rust Server PVE only friends schedule its wipes for?
Too few wipes on 4Netplayers Rust Server PVE only friends are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 18 days 10 hours.
Population
Is 4Netplayers Rust Server PVE only friends busy or quiet?
At this moment 4Netplayers Rust Server PVE only friends is down, having last been seen 20 hours ago. Across the past week it peaked at 1 and averaged 0 players.
What position does 4Netplayers Rust Server PVE only friends hold among Rust servers?
The last seven days of player hours rank 4Netplayers Rust Server PVE only friends at #7,429, in the top 33% of ranked servers.
How to join
What steps let you join 4Netplayers Rust Server PVE only friends?
Two ways in: press F1 and enter client.connect 46.228.192.63:20600, or join from this page with Launch Rust, which opens Steam and connects you.