Local forecast
Server_217_DevBlog
Offline 46.33.11.154:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Server_217_DevBlog, and is it online now?
Server_217_DevBlog is currently offline, with the last sighting 4 days 6 hours ago. In the last 4 full days it stayed up 0 of 96 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 25 October 2026.
What location is Server_217_DevBlog based in?
There is no published region for Server_217_DevBlog. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 46.33.11.154:28015 is its address.
What Rust version is Server_217_DevBlog on?
On Server_217_DevBlog you will find Rust network protocol 2183, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Server_217_DevBlog's tags tell you?
These are the tags Server_217_DevBlog publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; v2183 (Protocol): Joining needs game protocol 2183 on your copy of the game; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Server_217_DevBlog appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Server_217_DevBlog are: Modded Rust servers. Find it on the server list under Type: Modded; Last wipe: In the last week.
Settings and rules
What map is Server_217_DevBlog on?
A procedural map, generated by the game, runs on Server_217_DevBlog.
What settings does Server_217_DevBlog use, and what rules does it enforce?
The name of Server_217_DevBlog says nothing about gather rate. No group limit is given. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.
Wipe times
When does Server_217_DevBlog wipe?
Too few wipes on Server_217_DevBlog are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 6 hours.
Population history
Is Server_217_DevBlog busy or quiet?
At this moment Server_217_DevBlog is down, having last been seen 4 days 6 hours ago. The average for the past week is 0 players.
What position does Server_217_DevBlog hold among Rust servers?
Ranked #15,269 on seven-day player hours, Server_217_DevBlog is in the top 69% of all ranked servers.
Getting in
What steps let you join Server_217_DevBlog?
Two ways in: press F1 and enter client.connect 46.33.11.154:28015, or join from this page with Launch Rust, which opens Steam and connects you.