Local forecast
DEADZONE TEST SRV
Online 46.4.77.125:28018 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is DEADZONE TEST SRV, and is it online now?
Right now DEADZONE TEST SRV is up and running. It was up for 143 of 144 hours across the last 6 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 22 October 2026.
In which location does DEADZONE TEST SRV sit?
No region is published by DEADZONE TEST SRV. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 46.4.77.125:28018 is its address.
What Rust version is DEADZONE TEST SRV on?
On DEADZONE TEST SRV you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do DEADZONE TEST SRV's tags tell you?
These are the tags DEADZONE TEST SRV publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does DEADZONE TEST SRV appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include DEADZONE TEST SRV: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is DEADZONE TEST SRV on?
The game generates the map on DEADZONE TEST SRV, a procedural one.
Which settings and rules are in force on DEADZONE TEST SRV?
Gather rate is not given in the name for DEADZONE TEST SRV. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does DEADZONE TEST SRV wipe?
The record of DEADZONE TEST SRV's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 7 days 9 hours.
Population
Is DEADZONE TEST SRV busy or quiet?
Out of 2 slots, DEADZONE TEST SRV has 0 filled right now. The average for the past week is 0 players.
How does DEADZONE TEST SRV compare with other Rust servers in the rankings?
Ranked #15,341 on seven-day player hours, DEADZONE TEST SRV is in the top 69% of all ranked servers.
Getting in
How do you get into DEADZONE TEST SRV?
Enter client.connect 46.4.77.125:28018 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.