Local forecast
TEST Server
Offline 46.73.161.91:28015 checked 22d ago
Current conditions
observed 22d agoplayers now
1% full
- 7-day average
- 0
- peak –
- Rank
- #13,766
- top 61%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:42 UKMon 5 Oct, 14:42 UTC · 22d ago | 1 | – | running | 1 |
| Mon 5 Oct, 09:21 UKMon 5 Oct, 08:21 UTC · 23d ago | 1 | – | 0.3 days | 1 |
| Sun 4 Oct, 20:34 UKSun 4 Oct, 19:34 UTC · 23d ago | 1 | – | 0.5 days | 1 |
| Thu 1 Oct, 11:54 UKThu 1 Oct, 10:54 UTC · 26d ago | 1 | – | 3.4 days | 1 |
| Tue 22 Sep, 17:35 UKTue 22 Sep, 16:35 UTC · 35d ago | 1 | halved by day 1 | 8.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is TEST Server, and is it online now?
TEST Server is currently offline, with the last sighting 22 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 20 September 2026.
Where does TEST Server run from?
There is no published region for TEST Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 46.73.161.91:28015 is its address.
What Rust version is TEST Server on?
Rust network protocol 2634 and build 166586 on Windows is what TEST Server runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do TEST Server's tags tell you?
These are the tags TEST Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp150 (Max players): Capacity: 150; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): It runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does TEST Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include TEST Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What settings does TEST Server use, and what rules does it enforce?
The name of TEST Server says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does TEST Server wipe?
There is no next wipe to predict, because TEST Server wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 22 days 17 hours.
What happens on TEST Server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Population
How many players does TEST Server hold?
At this moment TEST Server is down, having last been seen 22 days 11 hours ago.
How does TEST Server compare with other Rust servers in the rankings?
The last seven days of player hours rank TEST Server at #13,766, in the top 61% of ranked servers.
Join the server
What steps let you join TEST Server?
Enter client.connect 46.73.161.91:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.