Local forecast
Four Nintendos
Offline 47.12.13.134:28016 checked 40d ago
Current conditions
observed 40d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 69%
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Four Nintendos, and is it online now?
Last seen 40 days 5 hours ago, Four Nintendos is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.
In which location does Four Nintendos sit?
There is no published region for Four Nintendos. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 47.12.13.134:28016.
What version of Rust is running on Four Nintendos?
Rust network protocol 2633 and build 163794 on Windows is what Four Nintendos runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Four Nintendos?
These are the tags Four Nintendos publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): It runs game build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Four Nintendos appear among the Rust Wipe Stats lists and filters?
Four Nintendos appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Four Nintendos?
Four Nintendos runs a procedural map of size 4,500, seed 6738, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Four Nintendos use, and what rules does it enforce?
Gather rate is not given in the name for Four Nintendos. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Four Nintendos wipe?
The record of Four Nintendos's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 3 hours.
Player counts
How many players does Four Nintendos hold?
The last time Four Nintendos was seen was 40 days 5 hours ago; it is offline right now.
What position does Four Nintendos hold among Rust servers?
Ranked #15,490 on seven-day player hours, Four Nintendos is in the top 69% of all ranked servers.
Getting in
What do you do to join Four Nintendos?
Two ways in: press F1 and enter client.connect 47.12.13.134:28016, or join from this page with Launch Rust, which opens Steam and connects you.