Local forecast
StoweNet
Offline 47.12.169.39:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
10% full
- 7-day average
- 1
- peak 2
- Rank
- #9,966
- top 45%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is StoweNet, and is it online now?
Last seen 2 days 15 hours ago, StoweNet is offline now. It was up for 3 of 168 hours across the last 7 full days, 2% of the time. On 8 October 2026 it was first recorded by Rust Wipe Stats.
Where does StoweNet run from?
No region is published by StoweNet. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 47.12.169.39:28015.
What version of Rust is running on StoweNet?
Rust network protocol 2635 and build 168909 on Windows is what StoweNet runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do StoweNet's tags tell you?
For the game's server browser, StoweNet publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry StoweNet?
These Rust Wipe Stats lists include StoweNet: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on StoweNet?
A procedural map, generated by the game, runs on StoweNet.
What settings does StoweNet use, and what rules does it enforce?
No gather rate appears in the name StoweNet. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does StoweNet schedule its wipes for?
The record of StoweNet's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 20 days 18 hours.
Player counts
What sort of population does StoweNet carry?
StoweNet is offline at the moment; the last sighting was 2 days 15 hours ago. Across the past week it peaked at 2 and averaged 1 players.
How does StoweNet compare with other Rust servers in the rankings?
The last seven days of player hours rank StoweNet at #9,966, in the top 45% of ranked servers.
How to join
What do you do to join StoweNet?
Enter client.connect 47.12.169.39:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.