Rust Wipe StatsWipe forecast
Now 71,592 players 11,819 servers 133 fresh wipes in 3 h

Local forecast

RustPVE dev

Offline 47.146.52.231:28015 checked 5d ago

moddedcarbon

Current conditions

observed 5d ago
0 / 4
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,978
top 59%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:05 UKThu 22 Oct, 04:05 UTC · 5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
112/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
113/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
115/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
35/ 1000

Quick answers

from the figures on this page

About the server

How reliable is RustPVE dev, and is it online now?

RustPVE dev is currently offline, with the last sighting 5 days 11 hours ago. In the last 4 full days it stayed up 0 of 96 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 22 October 2026.

What location is RustPVE dev based in?

There is no published region for RustPVE dev. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 47.146.52.231:28015 is its address.

What Rust version is RustPVE dev on?

Rust network protocol 2634 and build 167781 on Windows is what RustPVE dev runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do RustPVE dev's tags tell you?

These are the tags RustPVE dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): 4 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does RustPVE dev appear among the Rust Wipe Stats lists and filters?

RustPVE dev appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on RustPVE dev?

The map is procedural, generated by the game on RustPVE dev.

What settings does RustPVE dev use, and what rules does it enforce?

The name of RustPVE dev says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does RustPVE dev wipe?

The record of RustPVE dev's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 5 days 17 hours is how long the current world has been running.

What should you expect from wipe day on RustPVE dev?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population

Is RustPVE dev busy or quiet?

RustPVE dev is offline at the moment; the last sighting was 5 days 11 hours ago. Averaged over seven days: 0 players, peaking at 1.

How does RustPVE dev compare with other Rust servers in the rankings?

Player hours over the past week put RustPVE dev at #12,978, inside the top 59% of all ranked servers.

Join the server

How do you get into RustPVE dev?

Enter client.connect 47.146.52.231:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp4
Max players 4 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Build 167781 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.